Author Topic: A question of Gmod's sandbox physics  (Read 171 times)

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Offline blαh2355

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A question of Gmod's sandbox physics
« on: June 18, 2011, 02:45:41 PM »
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Okay here I go: So I was playing the wirebuild server when I was putting thrusters on an phx amraam missile for a vehicle, and I notice that the missile will go really far when shot. But I then tried to do it in single player and it didn't work and instead flew in the air for a moment and then came back down. Why does this happen?



Offline » Magic «

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Re: A question of Gmod's sandbox physics
« Reply #1 on: June 18, 2011, 03:02:33 PM »
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Physics on the Sandbox server have been tweeked quite a bit

Offline Tomcat

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Re: A question of Gmod's sandbox physics
« Reply #2 on: June 18, 2011, 03:05:10 PM »
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its beacuse wrie build's physics are differnt from sp

no worry its been like that for years

Offline blαh2355

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Re: A question of Gmod's sandbox physics
« Reply #3 on: June 18, 2011, 03:08:34 PM »
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FFFFFFUUUUUUUUUUUU- oh ok, can it be tweeked in sp?



Offline Peetah

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Re: A question of Gmod's sandbox physics
« Reply #4 on: June 18, 2011, 04:05:12 PM »
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Everything is like multiplied up on rnd build.
So gotta raise your thrust amount in sp.
(Reg) Nezz45: peetah are you good with the weight tool?

Offline blαh2355

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Re: A question of Gmod's sandbox physics
« Reply #5 on: June 18, 2011, 09:21:24 PM »
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Everything is like multiplied up on rnd build.
So gotta raise your thrust amount in sp.
Something like "Thruster force: 10000000000" ?



Offline Boardtech

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Re: A question of Gmod's sandbox physics
« Reply #6 on: June 19, 2011, 01:46:40 AM »
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Most of my aircraft are consistant with the performance on both normal and tweaked :D!!!!! (Quality)

Offline Boncey

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Re: A question of Gmod's sandbox physics
« Reply #7 on: June 19, 2011, 03:26:48 AM »
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So Thats Why My 2500 Thrusters Act Like 7500's...

If you want to +1 me then -1 me, if you want to -1 me then +1 me I want all the disrespect!

Cannot add a thread job already committed to another thread pool

Offline Peetah

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Re: A question of Gmod's sandbox physics
« Reply #8 on: June 19, 2011, 08:39:18 AM »
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Something like "Thruster force: 10000000000" ?
Just raise it until you get the same results.
Also if you pass 10,000, A trick is to make the thruster weight 2 giving it 2x the thrust, you can make it even higher and so on.
Just dont spam thrusters. 1 thruster is enough.
(Reg) Nezz45: peetah are you good with the weight tool?

Offline blαh2355

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Re: A question of Gmod's sandbox physics
« Reply #9 on: June 19, 2011, 09:25:29 AM »
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Just raise it until you get the same results.
Also if you pass 10,000, A trick is to make the thruster weight 2 giving it 2x the thrust, you can make it even higher and so on.
Just dont spam thrusters. 1 thruster is enough.
Well why would I even put multiple thrusters on that small missile in the first place? :P Thanks anyways!



Offline » Magic «

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Re: A question of Gmod's sandbox physics
« Reply #10 on: June 19, 2011, 01:11:22 PM »
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Don't have thruster weight above 500 when thrust is 10,000,000

or derp will happen