Support (Read Only) > Suggestions
Can we nerf the ZS fall damage/prop damage?
Deathie:
--- Quote from: Deacon on April 10, 2011, 01:25:03 AM ---would it be possible to use the TTT fall damage system?
/n00bquestion
--- End quote ---
John:
--- Quote from: Seb on April 10, 2011, 09:12:36 AM ---How is falling 10 feet and exploding realistic?
--- End quote ---
Yeah that's true, that is not realistic , but if from higher, it should kill you....
--- Quote from: Travelsonic on April 10, 2011, 09:21:27 AM ---But it should be tweaked - so it is consistent [seriously, playing [fear tower?] in ZS, I fell as the same zombie, survived a fall from the very top, but exploded into a mass of huts guts falling from 1/4 that height, had the same amount of health in both cases. How the hell does that make any sense?
--- End quote ---
That doesnt make any sense....
Deathie:
I know how we can solve the problem of whether or not someone can survive that height.
Someone record themselves jumping off a 1-story roof (8 feet), and see if they injure themselves.
Then someone record themselves jumping off a 2-story roof (16 feet), and see how much they injure themselves.
ITS GENIUS.
Waldemar der SCHLITZER:
Yeah, and you should start with recording ^-^ no, im just kidding.
Anyways, thats really annoying. However, i think we could use the damage twice of HL2 mp_falldamage, that would be realistic. (In HL2 you got the HEV-Suit, more protecting)
Exploding props killing instantly? THATS REALISTIC! Shoot a barrel in reality right next to you and ill see if you are still alive ;)
Seb:
--- Quote from: iG_John on April 11, 2011, 04:12:35 AM ---Yeah that's true, that is not realistic , but if from higher, it should kill you....
That doesnt make any sense....
--- End quote ---
From a lot higher, like the GMod equivalent of 20 feet.
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