Author Topic: WS suggestions  (Read 166 times)

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Offline memo3300

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WS suggestions
« on: March 13, 2011, 06:50:48 AM »
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SOO... i was playing yesterday on WS and i found out something. Is a pain in the ass to know how many people are still alive!

They allways say there are 2 left so you and the guy that is surviving with you have to kill eachother... and when one of both is dead, they find out that there was a third guy.

I think we should add a scoreboard that shows what players are alive and what players are dead.
« Last Edit: March 19, 2011, 02:52:50 PM by memo3300 »







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Offline Mr. Franklin

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Re: WS suggestion
« Reply #1 on: March 13, 2011, 07:55:20 AM »
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yes +1 i do like the idea.
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Offline cogsandspigots

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Re: WS suggestion
« Reply #2 on: March 13, 2011, 10:20:57 AM »
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 :thumbsup: I hate those lying crows.

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Re: WS suggestion
« Reply #3 on: March 13, 2011, 10:52:28 AM »
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:thumbsup:

Offline Dale Feles

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Re: WS suggestion
« Reply #4 on: March 13, 2011, 12:36:23 PM »
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 :thumbsup: i dont see what can go wrong with this idea




Thank you Marie for the sprite.

Offline Prsn \\

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Re: WS suggestion
« Reply #5 on: March 15, 2011, 12:31:44 AM »
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GUIES GUIES,

HOW MANY PEOPLE ARE LEFT?!

*Crow* 2 now go kill them!

OK next thing you know your dead from russians building camps together and just making bows and there is like 10 people left.

kthxbai

Much love

-Prsn


Offline Zalnar

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Re: WS suggestion
« Reply #6 on: March 19, 2011, 02:19:54 PM »
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What I see WS could become (I know a lot of this would take a lot of work)

-Campfire sounds for campfires.
-npcs such as wolves and polar bears.
-Animations for tools and weapons.
-New resources, fur from animals (for clothing), Iron ore from rocks (placed on fire to make usable)
-Clothing slots of armor and fur clothing.
-Arrows separated into 3 or 4 different types (Stone, iron, crystal, diamond with different damages) with arc added
-Sword separated into different types like arrows.
-More recipes, structures such as completed towers, reinforced walls, furniture for huts, wells made from stoneblocks.
-Solidify (arrows stop on impact) and add health to structures.
-Hammers usable to work similar to the weld gun or just props able to be placed on props.
-First person to die becomes a polar bear along with the npcs with the same abilities, the rest become wolves (Should be made very weak to attacks)
-When 3/4 dead, player animals gain 50% more health but when they die become a crow, when all player animals are crows, then survivors win (adds a point to the game)
-Perhaps a vote during each preround for the round's ruleset (Traditional with/without npcs/player animals)
-Antlion hills changed to something more realistic (Like an actual bush)
-Vines would come from chopping trees instead of berry bushes.
-Weather effects like snow.
-Add more custom maps/fix some of the broken ones.

That's just some I can think off the top of my head.




Offline memo3300

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Re: WS suggestions
« Reply #7 on: March 19, 2011, 02:54:35 PM »
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Would be nice a scoreboard that let you see the kills of a player... you know, you normally don't know if you have to shoot somene coming by your fire because they could be trying to kill you, or they could be trying to survive.







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Offline Zalnar

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Re: WS suggestions
« Reply #8 on: March 20, 2011, 03:12:02 PM »
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 Winter Survival has been gaining quite a bit of popularity lately, I think the game mode would be worth working on again.

Offline Myppl9

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Re: WS suggestions
« Reply #9 on: March 20, 2011, 03:13:34 PM »
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this is one of the best ideas i never came up with
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Offline Dale Feles

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Re: WS suggestions
« Reply #10 on: March 20, 2011, 03:30:03 PM »
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What I see WS could become (I know a lot of this would take a lot of work)

-Campfire sounds for campfires.
-npcs such as wolves and polar bears.
-Animations for tools and weapons.
-New resources, fur from animals (for clothing), Iron ore from rocks (placed on fire to make usable)
-Clothing slots of armor and fur clothing.
-Arrows separated into 3 or 4 different types (Stone, iron, crystal, diamond with different damages) with arc added
-Sword separated into different types like arrows.
-More recipes, structures such as completed towers, reinforced walls, furniture for huts, wells made from stoneblocks.
-Solidify (arrows stop on impact) and add health to structures.
-Hammers usable to work similar to the weld gun or just props able to be placed on props.
-First person to die becomes a polar bear along with the npcs with the same abilities, the rest become wolves (Should be made very weak to attacks)
-When 3/4 dead, player animals gain 50% more health but when they die become a crow, when all player animals are crows, then survivors win (adds a point to the game)
-Perhaps a vote during each preround for the round's ruleset (Traditional with/without npcs/player animals)
-Antlion hills changed to something more realistic (Like an actual bush)
-Vines would come from chopping trees instead of berry bushes.
-Weather effects like snow.
-Add more custom maps/fix some of the broken ones.

That's just some I can think off the top of my head.






IF only you'd live long enought to make those, godamn cannibals killing everyone




Thank you Marie for the sprite.

Offline memo3300

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Re: WS suggestions
« Reply #11 on: March 20, 2011, 03:32:16 PM »
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IF only you'd live long enought to make those, godamn cannibals killing everyone

Worst of all... you kill a cannibal, he stanss on your head like a crow, fly up, rejoin... and the meat & badage kills you.







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Offline The Ghost Of Anony Mouse

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Re: WS suggestions
« Reply #12 on: March 21, 2011, 12:03:46 AM »
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Worst of all... you kill a cannibal, he stanss on your head like a crow, fly up, rejoin... and the meat & badage kills you.

how about making those props no clipping

Offline Turkey Sandvich

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Re: WS suggestions
« Reply #13 on: March 21, 2011, 02:10:23 PM »
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Personally, I think that winter survival is fine as it  is, but the tool's world models constantly being in your face is a bit annoying.

Now to the Russians... we all know that they're all cannibals, so why not add a  karma system like in TTT? If there's less than 1/4 of players left, then the karma would not be affected, and if there's more than 1/4 of people left alive, then the karma would go down by 150 points per kill.

Some people also know how annoying it is to sit around as a crow while a bunch of jackasses just do nothing to progress the game at all. Perhaps a 30-45 second respawn timer? The point of the no respawn is to deter players from constantly dying, but when the survivors abuse the system, it can be a real nuisance. I think that a 30-45 second respawn timer seems reasonable enough, as players probably wont want to sit on their asses for 30 seconds to respawn, which will motivate them to survive.
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