About a week or so ago while playing on Zombie Survival I got the idea to make a map replicating Sonic the Hedgehog's Scrap Brain Zone.
There are some ideas I am having regarding this map that are, logistically speaking, driving me a bit nuts.
I admit I haven't really made maps since Half-Life 1 [PRE-SOURCE HL1 too], and my limited SUCCESSFUL dabbling in HL2 mapmaping was almost 3 years ago, but being a computer science major who has to learn things on the fly (and rapidly to boot), I don't think the changes will be too hard to adapt to in the end.
How difficult would it be to make a trigger that played music ONLY for the user who hit it [as in not broadcasted across the map for everyone], where the user can trigger the music starting / stopping the music for himself at will [without affecting other user's choice or lack therefore]?
I was thinking about making this option where if you wanted to hear the level music while playing without disturbing everybody with micspamming the song or forcing them to voice chat over it, you could - and turn it off for yourself, it sounds like it is do-able, but what would be the best means of achieving this?
2nd thought: When the map loads initially, would it be possible to do something, maybe a LUA script, where the level loads and does a title card thing like in the actual Sonic the Hedgehog game?
[As seen in this Youtube video]