.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Projects
Project Legends (Zelda Legends FPSMMORPG)
» Magic «:
--- Quote from: Cable on January 08, 2011, 02:06:26 PM ---Like Kokiri Village?
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Yes :)
Also my idea(excuse the iPaint)
Basically the wolf can choose 3 jump destinations with 512 distance between each location, allowing for wolf only areas
The selected jump points glow clientside
//I'm home now and can add stuff etc
Cake Faice:
--- Quote from: » Magic « on January 08, 2011, 01:25:42 PM ---Cake do you do player models ? And yah thanks bro I'll add when I get home
The player models currently have no anims and I can't find any tuts on conversions
I have an idea for the wolf attack/jump, will post it later
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Shit. I cant work them :C
I can attempt to add bones to them but there is no-way to change the default source 3rd person animations.
For that wolf attack/jump thingy, I could read-up on view models and create the same effect like it will show your hands moving for those moves and such. But i dont know about the lua. You gotta get your lua scripture to do that.
Deathie:
Okay, this is news to me, but the N64 ran Midi's.
Which is great, because now I can just rip samples from it.
I can start working on ambient tracks and such either tonight, or tomorrow.
I'll also compile some wolf sounds (howling, attacking, ambient, warnings, ect)
Deacon:
well shit. the only way that i can help you guys is to be the one standing in the back being excited
Deathie:
--- Quote from: Deacon(TakeBackTheRain) on January 08, 2011, 07:23:42 PM ---well shit. the only way that i can help you guys is to be the one standing in the back being excited
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Voice actor?
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