Technology (Read Only) > Mapping
deathrun_citadel
» Magic «:
--- Quote from: jimonions on December 18, 2010, 05:39:19 AM ---ct stand for counter terrorist
load the counter strike fgd file into your editor and look for the entity terrorist
--- End quote ---
is thar no deathrun.fgd?
hold on leme look
nope there's no fgd, but i just looked at dr gamemode
--- Code: (gmodlua) ---local CLASS = {}
CLASS.DisplayName = "Death"
CLASS.WalkSpeed = 300
CLASS.RunSpeed = 425
CLASS.JumpPower = 200
CLASS.DrawTeamRing = true
CLASS.TeammateNoCollide = true
CLASS.AvoidPlayers = false
CLASS.DropWeaponOnDie = false
CLASS.PlayerModel = "models/player/death.mdl"
function CLASS:OnSpawn( pl )
pl:SetBloodColor(-1)
end
function CLASS:Loadout( pl )
pl:Give( "weapon_sythe" )
end
player_class.Register( "Death", CLASS )
--- End code ---
Speehax comes default with the class#
and in init.lua
--- Code: (gmodlua) ---function GM:CreateTeams()
if ( !GAMEMODE.TeamBased ) then return end
team.SetUp( TEAM_RUN, "Runners", Color( 20, 20, 200 ), true )
team.SetSpawnPoint( TEAM_RUN, "info_player_counterterrorist" )
team.SetClass( TEAM_RUN, { "Runner" } )
team.SetUp( TEAM_DEATH, "Death", Color( 200, 20, 20 ), false )
team.SetSpawnPoint( TEAM_DEATH, "info_player_terrorist" )
team.SetClass( TEAM_DEATH, { "Death" } )
end
--- End code ---
kthx
//moar pix
Spoiler (click to show/hide)
http://img809.imageshack.us/slideshow/webplayer.php?id=deathruncitedalv10021.jpg
vid coming soon
Shawn:
Looks good man can't wait to play it :)
Also you should add a secret room for me :D
Frank:
--- Quote from: Shawn on December 18, 2010, 08:49:26 AM ---Looks good man can't wait to play it :)
Also you should add a secret room for me :D
--- End quote ---
This.
And why citEdAl?
Cable:
terrorist spawn is death
CT is runner
I am like... 80% sure on this
I did make a deathrun map once.
Here is a video of it: Deathrun
BTW i recorded when i was in skype with kurtis so you can hear him talking.
Sabb:
Holy shit Magic, that looks awesome.
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