Author Topic: Background map  (Read 186 times)

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Offline jimonions

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Background map
« on: December 08, 2010, 04:30:51 AM »
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Ive been trying to make a scrapyard sort of background console map


original with colour mod

regular without colour mod


« Last Edit: December 08, 2010, 02:19:23 PM by jimonions »

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Offline Deathie

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Re: Background map
« Reply #1 on: December 08, 2010, 04:33:04 AM »
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Holy fuck.

Shit looks so cash with color mod.


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Re: Background map
« Reply #2 on: December 08, 2010, 08:20:57 AM »
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turn the colour down a bit

Offline Peetah

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Re: Background map
« Reply #3 on: December 08, 2010, 01:28:22 PM »
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Yeah color is like very intense.
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Offline Cable

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Re: Background map
« Reply #4 on: December 08, 2010, 06:43:30 PM »
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Remindes me of fallout 3 when you leave vault 101 for the first time

Offline Supertoaster

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Re: Background map
« Reply #5 on: December 08, 2010, 09:39:23 PM »
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Remindes me of fallout 3 when you leave vault 101 for the first time

thar ye' old comparison, thou one in middle is the fellout mod.



« Last Edit: December 08, 2010, 09:46:48 PM by Supertoaster »

Offline jimonions

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Re: Background map
« Reply #6 on: December 08, 2010, 11:05:02 PM »
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it isn't finished yet

I also wasnt copying that scene in fallout 3
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Offline Tomcat

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Re: Background map
« Reply #7 on: December 09, 2010, 02:39:14 PM »
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it isn't finished yet

I also wasnt copying that scene in fallout 3
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ya rly

Tone down the color and add some kind of custom tumbleweeds rolling in the bg

Offline grimreaper

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Re: Background map
« Reply #8 on: December 20, 2010, 10:59:32 AM »
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looks good
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Offline Mr. Franklin

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Re: Background map
« Reply #9 on: December 20, 2010, 01:11:27 PM »
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maybe add a explosion?
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Re: Background map
« Reply #10 on: December 20, 2010, 01:21:17 PM »
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maybe add a explosion?

BG map meant to be peaceful :nu:

add some birdies

and some ambiance :trollface:

Offline jimonions

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Re: Background map
« Reply #11 on: December 20, 2010, 02:47:48 PM »
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I'm waiting for valve to fix their sdk again.

info_particle_controller doesn't work

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