Author Topic: zs_building_v2 {Coming Soon}  (Read 101 times)

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Offline kurtis_13_1994

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zs_building_v2 {Coming Soon}
« on: December 02, 2010, 09:30:38 PM »
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Things That Need Fixing in v1 :
-Lighting For the Zombies  :zombie:
-Overlapping textures
-Some Brushes
-Adding new way to get underground----
 If u know of any bugs in the map TELL ME!



NEW V2 REMADE















« Last Edit: December 05, 2010, 03:36:51 AM by kurtis_13_1994 »


Offline Deacon

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Re: zs_building_v2 {Coming Soon}
« Reply #1 on: December 02, 2010, 09:31:31 PM »
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i haven't even had a chance to play the first one yet....

Offline Cable

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Re: zs_building_v2 {Coming Soon}
« Reply #2 on: December 03, 2010, 02:47:53 PM »
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Nodraw every side of a brush that people cant see (outside of map, bottoms of doors, outside of skybox, etc)

Offline kurtis_13_1994

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Re: zs_building_v2 {Coming Soon}
« Reply #3 on: December 03, 2010, 03:57:17 PM »
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i haven't even had a chance to play the first one yet....
v1 needs BIG FIXING


Offline Alkaline

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Re: zs_building_v2 {Coming Soon}
« Reply #4 on: December 04, 2010, 09:53:26 AM »
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currently i am helping kurtis with the map.

IF YOU EVER MAKE A FUCKING MAP,

OR IT WILL ABSOLUTELY FAIL  :nu:

This map is almost beyond repair because EVERYTHING IS LEAKED!!!
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Re: zs_building_v2 {Coming Soon}
« Reply #5 on: December 04, 2010, 11:05:18 AM »
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currently i am helping kurtis with the map.

IF YOU EVER MAKE A FUCKING MAP,

OR IT WILL ABSOLUTELY FAIL  :nu:

This map is almost beyond repair because EVERYTHING IS LEAKED!!!


I never use that lol.

I just know how to align shiz