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.:`=-~rANdOm~`-=:. Game Servers
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zs_obstacle_course_BETA
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Topic: zs_obstacle_course_BETA (Read 93 times)
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PhysicX M.D.
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zs_obstacle_course_BETA
«
on:
November 26, 2010, 07:08:33 PM »
+2
-Made by me
-My second map(I din't post the first one)
-Pictures to be uploaded LATER
-Only Half life 2 textures and props(somehow I cant seem to find css and half life 2 textures,props in my source sdk gmod)
-Freak traps(If Im in game,you're lucky cuz I show u where to go and not to go
-weapons at the last area
(but u have to go thru hell first)
-give me any suggestions to my map and tips.
-to be done in few weeks.
-map completed:2%
MAP FINISHED
NOTE:THIS IS A BETA MAP.
http://www.mediafire.com/?30wo4mqbh9r7r31
Have FUn
«
Last Edit: November 28, 2010, 06:31:38 AM by Westwinds
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PhysicX M.D.
Posts: 326
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YEAAAAAAAAHHHHHHHHHH
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Re: zs_obstacle_course_v2
«
Reply #1 on:
November 27, 2010, 09:46:22 PM »
+2
Pictures:
-A few rooms with props and stuff.The further you go,the better the props and weapons are.
-Some health chargers.Nice weapons and ammo crates at last room but around wave 7 to the last room opens.
-Traps(Of course.It's an obstacle course)
-Light environment added.
-Below the obstacle course are zombie spawns.(If any human falls,they may have a chance to escape and go to the red coloured light to teleport back to human spawn)
-the walls blocking are breakable.
Info
-Map completed:15%
«
Last Edit: November 27, 2010, 09:59:18 PM by Westwinds
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IzzettIzam
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Re: zs_obstacle_course_v2
«
Reply #2 on:
November 27, 2010, 11:49:28 PM »
0
Nice idea, but need MOAR PICTURZZZZZZ
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7:40 PM - .:RND`=-mickeyyeung98: ya know japanese?
7:40 PM - [N3XT] Revenant: yes
7:40 PM - .:RND`=-mickeyyeung98: say some
7:41 PM - [N3XT] Revenant: hentai
Carp
Posts: 548
Everybody dies but not everybody lives.
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Re: zs_obstacle_course_v2
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Reply #3 on:
November 28, 2010, 12:54:27 AM »
0
deathmap concept that sleeper had going, but be careful with texture choice and lighting that can really make a map.
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"Even the smallest individual can shape the fortunes of all"
» Magic «
i play pc computer
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Re: zs_obstacle_course_v2
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Reply #4 on:
November 28, 2010, 01:52:23 AM »
0
lookin good
and what carp said
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PhysicX M.D.
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Re: zs_obstacle_course_v2
«
Reply #5 on:
November 28, 2010, 03:10:59 AM »
+1
Thanks guys.New update anyways
New pictures and info above.
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zs_obstacle_course_BETA