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Official "This map sucks, Remove now kthx" Thread

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ursus:

--- Quote from: Travelsonic on August 15, 2011, 07:47:01 AM ---is zs_infected_hospital still around?
Spoiler (click to show/hide)
If so, I got a bone to pick with it: Zombies start out, most of the time, in a single room with TWO exit bottlenecks, both of which are camped absurdly - even to the point of people coming IN to the spawn point and killing - making playing as zombie practically IMPOSSIBLE.
--- End quote ---

If you've got a bone to pick with it, you should challenge it to a draw.

Travelsonic:

--- Quote from: gamefreak on August 15, 2011, 09:26:00 AM ---If you've got a bone to pick with it, you should challenge it to a draw.

--- End quote ---

Fastest fingers in the west?  :trollface:
Spoiler (click to show/hide)Good thing I'd challenge the map, not a computer - it, with its massive amounts of processing in mere nanoseconds, wins.

Bomb Squad:
ttt_richland
Planting C4 in any of the apt buildings instantly crashes the server.

Pilot:
I found a perfect excuse reason to remove Krusty Krab - the new 24 player cap. It was hard enough to win as T with 13 innocents, it's not any easier with 20.

Spoiler (click to show/hide)ttt_krusty_krab

Travelsonic:

--- Quote from: Pilot on August 28, 2011, 10:57:29 PM ---I found a perfect excuse reason to remove Krusty Krab - the new 24 player cap. It was hard enough to win as T with 13 innocents, it's not any easier with 20.

Spoiler (click to show/hide)ttt_krusty_krab
--- End quote ---

I mean, I like the ***IDEA*** behind the map, but as it is can make playing T efficiently absurdly difficult my removing most of the covert-ness needed to play well - and games degrade quickly into dicking around with props.  Still not tired of the Tiny Tim music though.   :D

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