Support (Read Only) > Suggestions
Official "This map sucks, Remove now kthx" Thread
Travelsonic:
Suggestion: Not remove, but edit maps for TTT with "traitor testers" chambers - these things are humorous, but have really killed, in my opinion, the playability of TTT at least when a map with one is picked. Start of game, everybody goes "lol, everybody get tested" - and the Ts get killed quickly, people who don't get tested are either effortlessly deduced or presumed to be traitor / killed, and it just feels like one hell of a copout.
Captain Communism:
Checkpoint.
Waaaaaay too overplayed, people just camp the armoury, and unbreakable cades and map glitching galore.
Deacon:
--- Quote from: Travelsonic on August 04, 2011, 12:06:28 PM ---Suggestion: Not remove, but edit maps for TTT with "traitor testers" chambers - these things are humorous, but have really killed, in my opinion, the playability of TTT at least when a map with one is picked. Start of game, everybody goes "lol, everybody get tested" - and the Ts get killed quickly, people who don't get tested are either effortlessly deduced or presumed to be traitor / killed, and it just feels like one hell of a copout.
--- End quote ---
This is why you should never be found in a crowd as a traitor.
Travelsonic:
--- Quote from: TakeBackTheRain on August 04, 2011, 12:26:03 PM ---This is why you should never be found in a crowd as a traitor.
--- End quote ---
Usually, I somehow don't get picked as T, or as T accidentally kill myself before in one way or another when on one of these maps :P
Though that doesn't, IMO, address the perception of these things can take away from the gameplay - I mean, it's a game that requires some sort of detective work, right? What's the point when you have something that does the work for you?
[Though I'm now tempted to see if I can pull off being T, going into one, and before the door gets closed throwing an incendiary grenade killing those outside... since people love crowding around them so much. XD]
Deacon:
--- Quote from: Travelsonic on August 04, 2011, 12:57:19 PM ---Usually, I somehow don't get picked as T, or as T accidentally kill myself before in one way or another when on one of these maps :P
Though that doesn't, IMO, address the perception of these things can take away from the gameplay - I mean, it's a game that requires some sort of detective work, right? What's the point when you have something that does the work for you?
[Though I'm now tempted to see if I can pull off being T, going into one, and before the door gets closed throwing an incendiary grenade killing those outside... since people love crowding around them so much. XD]
--- End quote ---
teleporter is your friend.
One thing i have found is that when people are lined up to get people to go in, they forget who is in. so when the light turns red, poof
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