.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Discussion
Snivys [slightly] modified TTT
coolzeldad:
For everyone watching this thread, I added a poll, please check it out, thanks!
In the mean time, the TTT test server reportedly seems to be operating normally now.
Deathie:
Just as an added input, the main drawback to running both servers together is that TTT can cause really huge spikes in CPU consumption during round loads when it's trying to spawn all the world entities. This punt is also moderately stronger than standard TTT due to the RNG generation for weapons calculating on the same frame they spawn and having those values assigned to each weapon.
Giving the TTT server exclusivity would be optimal, but running both will probably only be an issue if both Fretta and TTT are populated at the same time.
Monorail Cat:
I think it would not be good to remove Fretta. It's been relatively busy, and it's definitely a fun server. I would hate to see it go after we've put the effort into the deathrun, sniper wars, gamemaster, dodgeball, and stalker maps.
Loke:
--- Quote from: Monorail Cat on September 13, 2015, 06:25:16 PM ---I think it would not be good to remove Fretta. It's been relatively busy, and it's definitely a fun server. I would hate to see it go after we've put the effort into the deathrun, sniper wars, gamemaster, dodgeball, and stalker maps.
--- End quote ---
If we were to replace fretta, it would probably be only down for a few months, and ttt with these additions would benefit rnds player base no doubt.
๖Ϝцzsioᴎ:
I am highly against removing fretta, more servers means more players, more players mean more activity.
Edit: I am highly against keeping the fretta server, sure more servers means more players, but no one wants to play on a server that crashes every day.
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