.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Discussion
Nostalgia/wintersurvival
Shawn:
Ah Winter Survival i remember that i use to play that alot
Mufasa:
here's a few screenies from my (still pretty early) ws inspired gamemode
oldest > newest
http://cloud-4.steampowered.com/ugc/542942346066821411/5E9520CC5E8546083C1E949602C716B60DA6C89D/
demonstrates campfires, and how the needs will display (they also pulsate, and when you're in trouble, accompanied by a heartbeat sound), still really early
http://cloud-4.steampowered.com/ugc/542943965428359119/D3FC8446EEC42A7BB54FB9BBEC9F1E8708A6DF02/
close up on custom fire model, hopefully i can add a bunch of custom models for other stuff too
this is from today
http://cloud-2.steampowered.com/ugc/26217555191697462/FE029017CC7F627CACF7E1F31A0F5600558FD559/
working on clientside inventory stuff, so far you can drag items, scroll up/down to select amount, and you can also place them in the hotbar down the bottom
i need to make a proper item catalogue system and make an actual visually appealling inventory + crafting, but functions well
also began work on the SWEP/catalogue system
Cable:
--- Quote from: Mufasa on September 24, 2014, 08:01:18 AM ---here's a few screenies from my (still pretty early) ws inspired gamemode
oldest > newest
http://cloud-4.steampowered.com/ugc/542942346066821411/5E9520CC5E8546083C1E949602C716B60DA6C89D/
demonstrates campfires, and how the needs will display (they also pulsate, and when you're in trouble, accompanied by a heartbeat sound), still really early
http://cloud-4.steampowered.com/ugc/542943965428359119/D3FC8446EEC42A7BB54FB9BBEC9F1E8708A6DF02/
close up on custom fire model, hopefully i can add a bunch of custom models for other stuff too
this is from today
http://cloud-2.steampowered.com/ugc/26217555191697462/FE029017CC7F627CACF7E1F31A0F5600558FD559/
working on clientside inventory stuff, so far you can drag items, scroll up/down to select amount, and you can also place them in the hotbar down the bottom
i need to make a proper item catalogue system and make an actual visually appealling inventory + crafting, but functions well
also began work on the SWEP/catalogue system
--- End quote ---
Wow, that looks pretty nice. If you need any help testing, I'd be up for that :D
Mufasa:
Yeah, maybe, i might try to have something that's remotely playable within the next few days
a few ideas i'd like to atleast try out
day/night cycle & exhaustable resources & fueled heat sources
basically, as time goes on, the days get shorter and shorter, trees would be exhaustable, either they respawn every day, or you can plant your own (or both), the idea being that eventually, the fuel would become too scarce to cope for the lack of daylight, people might fight over fuel, or perhaps build a completely renewable fuel source that survives them forever
tech trees
basically, instead of the system we remember in ws, which was really cumbersome, you'll have a tech tree, as you make more stuff, more stuff is revealed, ie, you make a log, crystal tools are revealed, and you would just click on your tech tree to craft an item, there would also be a bunch of default tools unlocked from the start
give spectators something to do
perhaps, if you kill these early, you get more rewards, the spectators goal might be to suck up fuel, and as they get fatter, they lose reward value for killing them, maybe something else though, just get them involved rather than have them wait 20 minutes
maybe i'll post some diagrams or something tomorrow... or just add them to the gamemode
Shawn:
the biggest problem I've had with this gamemode is that it's too short i always want the game to last 24/7 where if you died you died but you can respawn always hated that the game lasted only an hour never could get anything nice or big setup..... so i just want a survival rp i guess Lol
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version