Poll

WHAT TO CHANGE IN THE SILENT HILL MAP

Thin the fog enough so its not annoying but not to much so its still creepy.
3 (37.5%)
Cut out the east side (with hospital, police station, gunshop)
1 (12.5%)
Cut out the west side (with houses, school, cafe, church, small factory)
1 (12.5%)
Cut out either side and import places from it onto the other side.
2 (25%)
All above
1 (12.5%)

Total Members Voted: 3

Author Topic: Any mappers willing to edit these two maps to make them suit for ZS?  (Read 189 times)

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Offline andrewmcdias

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The mapper Sgt. Sickness made a bunch of great maps, Christmastown, Silent Hill, ETC, but two of these maps would be very suitable for ZS if properly edited (with his permission of course)

Silent Hill - Based off the video game series.  A great map in my opinion for Zombie Survival, But there are flaws in it which need to me edited.
 - Fog  Way to thick for ZS (suitable for RP and stuff but no ZS) - lower it but not to much so it still has an effect to the map.
 - Size - Way to big, half the size of Wiremodbuild map. It has two sides to the map (a western and eastern) western is bigger (but has the hospital, gunshop, etc) the east side has a school, church, houses, its bigger then the other side. Someone has to decide which side to cut out.

Mesa State Hospital - Great map! It has two versions, A creepy decrepit rome and a modern - one that doesnt look decript at all, there roughly the same, besides textures & some doors. Still pretty damn big, But WAY smaller then silent hill, its corridors are confusing and windy making for a great creepy experience.

And could someone make a map on a boat? like the titanic.
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Offline fenkeN

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Re: Any mappers willing to edit these two maps to make them suit for ZS?
« Reply #1 on: August 10, 2010, 12:44:25 AM »
0
Pictures could be nice.

Offline jimonions

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Re: Any mappers willing to edit these two maps to make them suit for ZS?
« Reply #2 on: August 10, 2010, 03:15:43 AM »
+1
Ive played silent hill map, not sure about the other one

would require only little editing so i can fit that into my workload

need permission from original map makers to configure their work >>>>> dont look at me

if cannot get permission because unavaliable (no contact info) then go ahead and remake

unless anyone else wants to edit these i can do eet

decompile>overview>????>profit

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Offline Tomcat

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Re: Any mappers willing to edit these two maps to make them suit for ZS?
« Reply #3 on: August 10, 2010, 09:27:09 AM »
0
Ive played silent hill map, not sure about the other one

would require only little editing so i can fit that into my workload

need permission from original map makers to configure their work >>>>> dont look at me

if cannot get permission because unavaliable (no contact info) then go ahead and remake

unless anyone else wants to edit these i can do eet

decompile>overview> ??? ?>profit
ill do it


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Offline » Magic «

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Re: Any mappers willing to edit these two maps to make them suit for ZS?
« Reply #4 on: August 10, 2010, 09:30:07 AM »
0
ill do it


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Offline Tomcat

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Re: Any mappers willing to edit these two maps to make them suit for ZS?
« Reply #5 on: August 10, 2010, 09:37:13 AM »
0

i probably could do it though lol

Offline Shawn

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Re: Any mappers willing to edit these two maps to make them suit for ZS?
« Reply #6 on: August 10, 2010, 10:11:40 AM »
0
And could someone make a map on a boat? like the titanic.

I like the boat idea, but not the Titanic... That would be one hell of a big map if it was based off that...

Offline Mr. Franklin

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Re: Any mappers willing to edit these two maps to make them suit for ZS?
« Reply #7 on: August 10, 2010, 12:26:18 PM »
0
All we need is permission to edit the maps and we will make them suitable for ZS.
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Offline Кrаsher

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Re: Any mappers willing to edit these two maps to make them suit for ZS?
« Reply #8 on: August 10, 2010, 12:51:35 PM »
0
i probably could do it though lol


set spawn entities ftw





Offline andrewmcdias

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Re: Any mappers willing to edit these two maps to make them suit for ZS?
« Reply #9 on: August 10, 2010, 06:20:03 PM »
0
I went the owners website, yes there is no contact information, and since there are no real warnings not to copy the map (exept for an easter egg in the silenthill map which is hard to spot plus only accessible via noclip).

the other map is the same, but it has no easter egg. I think were ready, Lets get it started!

ive decided id like to move the school from the western side of the map to the east side. so there can be both a school and hospital.

I will struggle, the punisher

Offline Peetah

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Re: Any mappers willing to edit these two maps to make them suit for ZS?
« Reply #10 on: August 10, 2010, 06:43:52 PM »
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Then if we get into any shit u will be our representative? :D
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Offline Tomcat

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Re: Any mappers willing to edit these two maps to make them suit for ZS?
« Reply #11 on: August 10, 2010, 07:29:12 PM »
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Then if we get into any shit u will be our representative? :D


i haz law firm



Offline Tiger Guy

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Re: Any mappers willing to edit these two maps to make them suit for ZS?
« Reply #12 on: August 10, 2010, 09:51:29 PM »
0
We still need to make gm_bigcity a zs map!
Youtube

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Offline andrewmcdias

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Re: Any mappers willing to edit these two maps to make them suit for ZS?
« Reply #13 on: August 10, 2010, 10:24:26 PM »
0
I suppose. But it's his problem for not having any contact information.




your right but i just found a CS zombie escape mod http://www.fpsbanana.com/maps/66018.




no it needs other changes. Fog is to thick (would piss people off and annoy them, giving a huge advantage to zombies - but yeah it would be fun) just thin it out to make it less annoying but keeping it creepy.

and its way to big. Slice it in half.




There is no contact information, and no warnings anywhere in descriptions (exept for a easter egg on the map saying he will kick your butt if you edit it) but I dont think that really applys as "no permission"

Well lets get it started, its not the biggest project ever, The poll at the top i made is just for opinions, you can wait a couple days to see what the results or if it makes it easier to choose what to import and such.

 OH ONE MORE THING, IT NEEDS NEW WIND SOUND EFFECTS, CUSTOM ONES, I CAN GET THOSE I THINK. THE ONES IN GAME ARE JUST DE_DUST WIND



Quad post ftw o_o -James
« Last Edit: August 12, 2010, 05:19:16 AM by » Magic « »
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Offline jimonions

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Re: Any mappers willing to edit these two maps to make them suit for ZS?
« Reply #14 on: August 11, 2010, 01:01:55 AM »
0
nice quad post

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