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Source SDK probs... AGAIN.
yoshi:
source sdk launcher thing is outdated, run the hammer.exe shit from
C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Source\bin
that's for counter-strike source, its the same for other games but in their own game folders.
Monorail Cat:
--- Quote from: yoshi on November 28, 2013, 01:02:44 PM ---source sdk launcher thing is outdated, run the hammer.exe shit from
C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Source\bin
that's for counter-strike source, its the same for other games but in their own game folders.
--- End quote ---
--- Quote from: Monorail Cat on November 27, 2013, 08:55:16 PM ---Ok, I checked for a beta for SDK, but there is none. So, I went to the next step. I found the Hammer.exe in the cs:s folder, but it's saved to separate configs. Is there a way to extract the config I had previously and import it into the "cs:s hammer" config? Or would that mess a lot of stuff up?
--- End quote ---
Loke:
--- Quote from: Monorail Cat on November 28, 2013, 02:48:24 PM ---
--- End quote ---
Nonononono
You run Hammer.bat
.bat
not .exe
.bat
Monorail Cat:
Ok, first: Loke, what's the difference? I know there is one, I'm just wondering.
Second: In the .bat file, it's still the regular CS:S config. I'm wanting the config I was using previously, with all the stuff already there. I know I can re-do it, but it's a pain.
Samo:
--- Quote from: Monorail Cat on November 28, 2013, 06:23:39 PM ---Ok, first: Loke, what's the difference? I know there is one, I'm just wondering.
Second: In the .bat file, it's still the regular CS:S config. I'm wanting the config I was using previously, with all the stuff already there. I know I can re-do it, but it's a pain.
--- End quote ---
I'm pretty sure we'll have to wait for a proper Gmod configuration once everything's sorted out so we'll probably have to set all the configurations again.
For now I'm just using the CS:S version of hammer to get some map design done. Really sucks how they do this.
If it works, break it - Valve
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