Author Topic: [Wire] Battle Bots!  (Read 209 times)

0 Members and 1 Guest are viewing this topic.

Offline Alkaline

  • *****
  • Windows User
    View More Badges!

  • Posts: 699
  • Gender: Male
  • Respect: +430
Re: [Wire] Battle Bots!
« Reply #15 on: November 21, 2012, 05:57:24 PM »
0

What engine/gearbox setup must I make for it to work? (i.e. what gearbox is just the simple forward/reverse?)

And thank you for the e2 code, it helped out.


EDIT: Nevermind. I have to use a transfer gearbox and then its just plug and play from there.
« Last Edit: November 21, 2012, 06:37:21 PM by Alkaline »
A Man named William Reed's last living testament says that he is going to read his own will.

Will Reed's will will read "Will Reed will read Will Reed's will"

Offline Deacon

  • The righteous rise, with burning eyes
  • ***
  • DonatorDWO Player
    View More Badges!

  • Posts: 4482
  • Gender: Male
  • of hatred and ill-will
  • Respect: +1788
Re: [Wire] Battle Bots!
« Reply #16 on: November 22, 2012, 12:13:59 AM »
0
Desperately trying to wire without E2 because I don't understand it...getting close but cannot figure these engines out

Offline Boardtech

  • ****
  • Posts: 251
  • The map walls are the limit.
  • Respect: +96
Re: [Wire] Battle Bots!
« Reply #17 on: November 22, 2012, 06:55:38 PM »
+3
I tried to make a full video tutorial that teaches ACF and Wiremod from ground up (but pc too crap)

so haev pictures (hopefully it makes sense):

Mobility intro

Engines:
Active takes in 0-1
Throttle 0-100


Spoiler (click to show/hide)

Gearboxes:
Gear takes in 0-# of gears in this case 4
Gear up and Gear down takes in 0-1 (Gear input overrides the current gear the gearbox is on)
Clutch takes in 0-1 in decimals e.g 0.5 clutch for this set up will allow 45n/m of torque to go through
Brake takes in 0-100 in decimals, I advise that you don't go over 10 ACF is still buggy at this stage.


I will be demonstrating a simple way of getting an engine + gearbox setup to work using wiremod.

Spawn an advanced pod controller found in Wire - I/O
With the adv pod controller tool, right click the adv pod controller then right click the chair. An authication message should appear to tell you of the glorious success

To have the engine on while you're in the seat, wire active from the engine to the active output on the adv pod controller. The engine will turn on when you enter the chair and off when you get out
Spoiler (click to show/hide)

Wiring throttle requires a multiply gate since throttle takes in 0-100 and most adv pod buttons output 0-1.
Wire A from the multiply gate to an adv pod output recommended button is W. Then wire B from the multiply gate to the constant value. Now wire throttle to the multiply gate.
Spoiler (click to show/hide)

Yey now the engien is fully wired.

With the gearbox you can just wire Gear up and down to any buttons in the adv pod controller e.g Mouse1 and Mouse2
Spoiler (click to show/hide)

Wire the clutch to any button as well
Spoiler (click to show/hide)

We are going to use the same method to wire the brakes as we did for the throttle, only this time we are multiplying by 5.

Spoiler (click to show/hide)

Now we have wired the engine and gearbox!

To link the parts together do the following: using ACF Menu tool right click the engine and then the gearbox, then gearbox to wheels.
« Last Edit: November 22, 2012, 09:14:39 PM by Boardtech »

Offline Alkaline

  • *****
  • Windows User
    View More Badges!

  • Posts: 699
  • Gender: Male
  • Respect: +430
Re: [Wire] Battle Bots!
« Reply #18 on: November 22, 2012, 07:39:23 PM »
0
You may want to dedicate a thread in the gmod contraptions topic to this. And I'm very interested in this kind of stuff so it'll definitely help me out (and Deacon).
A Man named William Reed's last living testament says that he is going to read his own will.

Will Reed's will will read "Will Reed will read Will Reed's will"

Offline Boardtech

  • ****
  • Posts: 251
  • The map walls are the limit.
  • Respect: +96
Re: [Wire] Battle Bots!
« Reply #19 on: November 22, 2012, 07:51:31 PM »
0
Will move that once I'm done. (currently teaching ingame and making tutorial at same time)

Offline Deacon

  • The righteous rise, with burning eyes
  • ***
  • DonatorDWO Player
    View More Badges!

  • Posts: 4482
  • Gender: Male
  • of hatred and ill-will
  • Respect: +1788
Re: [Wire] Battle Bots!
« Reply #20 on: November 22, 2012, 08:14:28 PM »
0
Dammit Tech. We just figured that bit out last night, I was proud of myself.