Support (Read Only) > Requests
Getting back to the karma system
Cake Faice:
Instead of implementing a stupid suggestion of -300 karma erryround, why not go with gamefreak's idea?
--- Quote ---I think karma should reset every 1-2 days, or maybe even at random intervals.
RDM rounding wouldn't be an issue with that.
--- End quote ---
Sabb:
coolz has basically said that the suggestions made don't seem very good to him. So I don't think there's any point to further discussion the same suggestions. Also keep in mind that something's going to be done it's really got to be a more or less a unanimous vote otherwise it's not really worth the time to just be constantly changing everything messing with code and settings or whatnot.
coolzeldad:
I stand by what I said earlier.. I am considering lessening the karma hit.
Resetting the karma system X amount of days would result in similar end round behavior before the reset... people would start to care less around the time of reset. Also, the people who earned their 1000 karma or so would lose it by no fault of their own.
Making it random might solve the end round behavior but the earned karma is still lost... maybe even right when you just got it to 1000 or so.
Travelsonic:
--- Quote from: coolzeldad on August 25, 2012, 04:18:50 PM ---I stand by what I said earlier.. I am considering lessening the karma hit.
--- End quote ---
IMO, you should do that for sure... MAYBE tweak the gain too.
I came up with an idea that would, in theory, give karma to those who killed RDMers without breaking the system, including making how much you gain or lose based on the kiled person's rdming, and damaging teammates, etc - if I can flush it out, and test it on a small TTT server I'll be starting for testing ideas, maybe it would e worth considering.
memo3300:
i got an idea, i don't know if it can be made but what the hell.
Pretty much, add to the current system this:
If you kill one patner on one round, you will get +1 on your "roundsyouhavetobegoodmeter"
but if you kill 2 on that round, you will get (+1) + (+2) = 3 on your "..meter"
The normal number will be 0, and when if you got more than 0, lets say you killed 3 guys on one round and you got 6 on you r "..meter", you wouldn't gain karma again or your karma gain will be reduced for the next 6 rounds.
But, if you kill one enemy, you rest one to that number.
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