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The fucking karma system

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Sabb:

--- Quote from: Seb on August 23, 2012, 02:26:07 PM ---Sabb, I'm not even going to quote your posts.
I love you. But your counter-arguments are dumb as shit, as anybody who reads over them can see.

I will now rip apart the only three sentences I read after Gamefreak's post, which should be absolutely impossible to refute because math.

--- End quote ---
That second line literally is what I was saying. One of gamefreak's arguments was that he feels the need to sit and simply more or less not do anything because he feels he will just end up losing more karma. That's mainly why I was saying they're HIS errors. People deal with it way different. I'm also not saying anyone's above human error I'm saying to get the fuck over it because it's not a big deal and isn't as hard as everyone says it is to get karma back up. However gamefreak himself I'm completely aware takes WAY too many chances in-game and due to that makes mistakes and loses karma for it. I've seen him do that plenty of times mainly when the server had temporary karma. There's nothing wrong with that I do the same you've simply got to be smart about it.

And his post isn't fucking math lol. No situation's going to be the same and people will always react different so idgaf about the scenarios anyone may make up really.

But really you guys need to try actually accepting other people's views. I just can't believe how childishly stubborn you can be. If anyone's got a different view point they're just stupid because they don't think like you. This stupid thinking is literally why I hate RND sometimes. I could go into a whole argument about how hypocritical it is for you to simply accuse my counter-arguments as being stupid, but you guys just waste everyone's time with this stuff because you're stubborn and closed minded to the point it extremely irritates me. So I'm not going to bother.



--- Quote from: ursus on August 23, 2012, 03:17:42 PM ---Sabb, your entire argument consists of "You think the karma system is bad because you make bad decisions." I'm not even going to bother responding seriously to that. Deacon's scenario consists of managing to kill traitors every single round, which as I already said is an impossibly high standard. You don't just gain 250 karma in three rounds without being extremely lucky.

--- End quote ---
Basically yes. The people who aren't careful in-game and are reckless with karma are the only ones who complain about it. If you just suck it up and play the karma system will hardly bother you and I can guarantee that. In reality yes you do make error sometimes I'm not saying that you shouldn't ever as it's inevitable. Except after that error it's more of a mix of both your's and Deacon's arguments. Sure your not going to kill a traitor every round most likely, but it's not going to take you the ridiculous amount of rounds to regain karma that you suggest it would either. Not if you actually just play the game as you normally would.

I really don't see why having low karma is so terrible any ways though. You simply have to shoot the player more for a bit until you get it up. Really not the end of the world and in no means should it ruin the entire game for you.

Cake Faice:

--- Quote from: Sabb on August 23, 2012, 04:04:52 PM ---I really don't see why having low karma is so terrible any ways though. You simply have to shoot the player more for a bit until you get it up. Really not the end of the world and in no means should it ruin the entire game for you.

--- End quote ---
Uh, define low. You're going to hardly hurt a fly against anyone if you have the lowest possible karma, especially when the other person has full/nearly full karma. So if it's a 1 on 1, both being armed with the same weapons, you're going to be fucked unless the opposing player has low health, enough where you actually stand a chance. That or he/she accidentally goes an hero off of a cliff or something. Plus you have to take into consideration if you suck at aiming or not and how good the other player is.

Spoiler (click to show/hide)lol, TTT actually being a fun, thinking detective like game where you didn't have to worry and calculate karma loss if chances are you shoot an innocent.

Sabb:

--- Quote from: Cake Faice on August 23, 2012, 05:43:58 PM ---Uh, define low. You're going to hardly hurt a fly against anyone if you have the lowest possible karma, especially when the other person has full/nearly full karma. So if it's a 1 on 1, both being armed with the same weapons, you're going to be fucked unless the opposing player has low health, enough where you actually stand a chance. That or he/she accidentally goes an hero off of a cliff or something. Plus you have to take into consideration if you suck at aiming or not and how good the other player is.

Spoiler (click to show/hide)lol, TTT actually being a fun, thinking detective like game where you didn't have to worry and calculate karma loss if chances are you shoot an innocent.
--- End quote ---
Well honestly it's usually very uncommon to get your karma to 100 without you completely fucking yourself over by your own doing and not really anyone else's. So usually the lowest I get or see people get is about 600 which really isn't all the bad. It's a little more challenging but keep in mind that all the other players experience the same thing and also often have low karma. Even when it's low enough that you simply can't kill someone, I don't see it's really that bad. Just run around with a flare gun or C4 and have some fun.

Eion Kilant 739:
Normally I wouldn't post in this kind of thread, but since its been posted in today:

The biggest problem I have with the karma system is the "randumbs", or RDMers. There is literally no way to tell them apart from the Traitor.

Oh look, suddenly someone shoots the Detective with a shotgun! Better kill the Traitor before he kills him! Oh wait, it was just a damn RDMer.

Oh look! He threw an incendiary grenade into a crowded room! He must be the Traitor- Oh wait he isn't...

Oh look, that guy just killed two people! Better kill him- Oh he was an RDMer.


I can understand and accept karma loss when it's my own fault, but RDMers are a serious problem. This is mainly becasue RDMers do exactly what Traitors do, kill. I think that when you kill an Innocent who's killed another Innocent and has not killed any Traitors you should lose less karma without affecting how much karma the other person loses. Please?

Deacon:
i just killed 6 people as a t with 540 karma.

Seriously don't understand the gripes.

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