.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Discussion
Testing New ZS
Seb:
--- Quote from: Death M.D. on August 15, 2012, 02:17:16 PM ---I think you're forgetting their poison balls.
A lot of people die because someone is pretty good at lobbing gunk, and can get it inside of cades that have open spots, with the headcrab being in a place that's impossible to shoot at.
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...that has nothing to do with the headcrab bite attack. The secondary is actually pretty underpowered, the whole disorientation is scarier than the damage you're actually dealt, which is 25 immediately and 4 permanently.
The bite attack is way too underpowered for something that takes such a long time to actually use, something that makes you a sitting duck for that duration of time, and something you could probably count on your hands how many times it's even connected.
Oh, and I just remembered normal zombie damage is 36. That seems a little high, 33 would be great.
--- Quote from: Lavenchie on August 15, 2012, 05:53:58 PM ---I think we should lower the turret from 70 points to around 55
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No.
Tezuni:
Seb do you go by a different name in-game? I never see you around.
Anyways, most of what you suggest is aimed at making it easier for humans. New ZS shouldn't be easier for humans. Snivy had it right.
Seb:
--- Quote from: Tezuni on August 15, 2012, 11:50:03 PM ---Seb do you go by a different name in-game?
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Yep.
--- Quote from: Tezuni on August 15, 2012, 11:50:03 PM ---Most of what you suggest is aimed at making it easier for humans. New ZS shouldn't be easier for humans. Snivy had it right.
--- End quote ---
Some of what I'm suggesting is based on that, have I not suggested drastically raising the poison crab's bite damage and keeping Wraith attack reach to what it is now? Or keeping the turret price what it is, instead of lowering it?
I'm suggesting things that will make the game easier for both parties and get things started a little faster.
Asuna Yuuki:
--- Quote from: Seb on August 15, 2012, 06:48:41 PM ---Oh, and I just remembered normal zombie damage is 36. That seems a little high, 33 would be great.
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I agree on the normal zombie damage, Its like 3 hits your dead. 4 hits should do the trick since you need 4 redemptions...you know what I mean?
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