.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Discussion

Old ZS VS New ZS?

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Cryptokid:

--- Quote from: Death M.D. on August 18, 2012, 04:29:31 PM ---We'd need some of the older code though.

I wouldn't know how to make the ammo regeneration shit, auto-weapon upgrade and stuff.

--- End quote ---

Put this in and I will reconsider my current thoughts on new zs.

triggerhappy:
I don't know why you consider new zs a challenge because the time i spend playing on nox all I had to do to survive was hide inside there cade. They make it right away and most of the noobs who have an hours worth of experience just run behind it for protection. The people who don't know anything about new zs and run outside die almost right away unless they manage to make it back to the cade. So its basically have a boring time up until the number of zombies reaches a good size or getting killed trying to run around and melee zombies. Prox and Alk keep sarcastically claiming (for the past 4 days almost nonstop) that old zs is so easy but the majority of the time humans lose, how can you claim its not a challenge when you cant survive a single game. And hiding behind the cade shooting into the exact same spot isn't difficult and if you guys think its a challenge then you are bad. Obviously v3.0 has its ups but personally i think old zs is better and more fun. Also keep in mind that if rnd does choose to implement v3 unless you nerf the fast zombies and headcrabs you cant run outside and even when you do nerf them its going to be alot harder with the improved hitbox. In v2 they work fine sure they don't always hit but people still die and i have seen people redeam 2 times in one game. Sure people complain about it but you don't see them complain when they are human. If v3 goes into effect no more deathmaps, no more feartower, aoelis, maze (unless you run into that tower at the other side of maze but even then its almost impossible as soon as the windows and boards are broken), and I know there are other maps but I cant think of them at the moment. And there is alot of teamwork in old zs. If you get nades you give them to someone else so they can have a cade kit. People don't hog all the hp so other people can use them and they give people there weapons because they got new ones. They all help make the cade so you cant say old zs has no teamwork its very hard to survive on your own against 20 zombies. Unless of course you make a sky cade and even then its almost impossible but there is a rule for that now so its not a problem (thank you alk and prox).

memo3300:
In the old zs most of times are the zombies the ones who win... The gamemode difficulty itself depends on the maps.

Some people claim that it is way to easy and it has no teamwork... but there are maps that shows otherwise.

i think that the best example of this is zs_clav_pillar.

Prox:

--- Quote from: triggerhappy on August 19, 2012, 05:13:42 PM ---I don't know why you consider new zs a challenge because the time i spend playing on nox all I had to do to survive was hide inside there cade. They make it right away and most of the noobs who have an hours worth of experience just run behind it for protection. The people who don't know anything about new zs and run outside die almost right away unless they manage to make it back to the cade. So its basically have a boring time up until the number of zombies reaches a good size or getting killed trying to run around and melee zombies.

--- End quote ---
Please re-read the thread.


--- Quote from: triggerhappy on August 19, 2012, 05:13:42 PM ---Prox and Alk keep sarcastically claiming (for the past 4 days almost nonstop) that old zs is so easy but the majority of the time humans lose, how can you claim its not a challenge when you cant survive a single game.


--- End quote ---
You mean 2 days? Even so, what's so bad about it? And hell I guess surviving 7 waves without doing much shit is sure is a bad score.


--- Quote from: triggerhappy on August 19, 2012, 05:13:42 PM ---And hiding behind the cade shooting into the exact same spot isn't difficult and if you guys think its a challenge then you are bad.

--- End quote ---
Did I said it was a challenge? But still most of the times it's a bigger challenge then the old zs can give.


--- Quote from: triggerhappy on August 19, 2012, 05:13:42 PM ---And there is alot of teamwork in old zs. If you get nades you give them to someone else so they can have a cade kit. People don't hog all the hp so other people can use them and they give people there weapons because they got new ones. They all help make the cade so you cant say old zs has no teamwork its very hard to survive on your own against 20 zombies.

--- End quote ---

Lol that sure is a lot of team work.


--- Quote from: triggerhappy on August 19, 2012, 05:13:42 PM ---Unless of course you make a sky cade and even then its almost impossible but there is a rule for that now so its not a problem (thank you alk and prox).

--- End quote ---
To continue getting mad, please visit
--- Code: ---www.youtube.com/watch?v=D9B35rfOdn8&
--- End code ---

Also: >using "noob"
I remember when I was 12.

triggerhappy:
I stated my opinion and I did make it kind of personal too and im sorry. After 4 days of you guys sarcastically calling people scrubs and sarcastically claiming the server takes no skill I admit to getting kind of mad because i did get annoying. Next time ill just mute you.

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