Author Topic: ze_paranoid_Turbo_v11  (Read 166 times)

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Offline Waldemar der SCHLITZER

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ze_paranoid_Turbo_v11
« on: October 14, 2010, 06:35:48 AM »
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Hello everyone!

Many People know that funny ze map.
Its a comination of ZS and Minigame. Its balanced at CSS, after i thought a long time about that with my friends, its balanced at gmod too.

This Request has got five Parts(no fear, they arent so long...).

1. The Map itself....
2. The Balances
3. The Secrets
4. Some Videos
5. My own Feeling about that map.

I. The Map:

http://www.fpsbanana.com/maps/112490
(^ Major Changelog, Mapdownload and Pictures)

The Map is a large Map where you need to get to the end.
The Round is over in maximum 20 Minutes or more.

At the Beginning you can choose ONE of Nine Chambers to go in. After that a random mode will be chosen.

The Modes are:

-Random choose: That Chamber what´s been hit from a laserpointer is opened for the zombies.
-FREE CHOOSE: Zombies can choose every Chamber they want! Once a chamber is chosen the zombies can only enter that chamber.
-VIP Mode: The Zombies can run around and get some ppl meanwhile they try to climb up a pyramid. The First human who is at the top is a VIP, he got only a pistol and Updated Armor. If the VIP dies the humans failed.
-SuperWeapons Mode: The Humans get at the Beginning SuperWeapons, you can read them at 3.

etc...

The Zombies start in a bird cage like thingy and will be dropped after the random Choice fell.
The Humans will be forced to enter a chamber in 30 seconds. What i dont know, maybe the Humans loose their Weapons, maybe not, maybe they will only can have their Melee Weapons.

After Mode Choice, the Humans AND zombies get warped, to LEVEL 1.
Its a giant Labyrinth with SuperWeapons (See 3) and some ZOMBIE Weapons. Its binded like that that only zombies can pick them up. There some Changers too, Darkness-Maker, Light-Maker, Speedmaker, Gravitychange, etc...
BUT: The Labyrith closes some entrances, And opens them, and closes, and opens....

After making the Labyrith, which has four possible endings, everyone gets warped to Level 2!
Here you can activate some changers, but you find not as much SWeps as before.
Its same principe like on Level 1, closes, and opens....

Everyone who doesnt makes the labyrinth, wont be warped anymore, the Position wont been showed but the Zombies get Extra Speed, but only the Zombies on Level 2.

LEVEL 3 is the ending level, there the humans have to run to the core and protect themselves AND the core.
Before the Humans can get to the core, they have to wait at 2-3 Doors.

After that they will be teleported if they survived... (secret, find it out on your own...)

II. Balances.

The Balances are, that everyone got the same chances. Zombies can get SWeps as like as humans. Everyone can change, everyone can die. If you die as an Zombie, you respawn at the Main "Spawner". There you can choose, north, west, south, east, Or at the zombie spawner, or even close to the core. Humans can cade for 3 Minutes i think, then they have to go forward and continue.
Here is it simple to get Kills as Human and Zombie. You cant even camp bc the Map lives! The Map changes all the time over things.

The real enemy is the map.

III. Secrets!!!! (Yay!)

the SWEPS:

-Flamethrower
-Chainsaw
-Vulcan
-GravityGun
-Turtle Thrower
-Annhilator
-Freezer
-Gandalf Staff
-Sprint Weapons
-God Mode Weapon
-Greanade Maker
-Teleport Weapon (Works for you, and if zombie gets that wep the location is the spawnbeacon for zombie)

etc...

4. Videos:
Rafuron ftw!!!!

ze_Paranoid weapons (zombie escape)
ze_Paranoid weapons II
CSS: ZE Paranoid Reborn : epic win

Watch other videos of that dude too!

5. My Own Words:

That map is just awesome like hell, you have to try it, if ya dont like it its ok, but that map is JUST AWESOME!


Thats what you get, cading me out in ascent KLEINER NOOBS!!!!

Offline » Magic «

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Re: ze_paranoid_Turbo_v11
« Reply #1 on: October 14, 2010, 09:44:42 AM »
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fucking tank? o.o

looks cool :thumbsup:

Offline Jman

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Re: ze_paranoid_Turbo_v11
« Reply #2 on: October 14, 2010, 12:55:36 PM »
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This Request has got five Parts(no fear, they arent so long...).

tl;dr

Spoiler (click to show/hide)

Offline noisymanray

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Re: ze_paranoid_Turbo_v11
« Reply #3 on: October 20, 2010, 06:55:46 PM »
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its a great map when i got CSS i played on a zombie escape server that had that map so i say a  :thumbsup:
now go let me eat my  :icecream:

Offline Waldemar der SCHLITZER

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Re: ze_paranoid_Turbo_v11
« Reply #4 on: November 15, 2010, 09:10:37 AM »
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Ok, thanks for responding for mah thread (lulz =D)

Any other ppl sayin its good or bad?



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Offline Waldemar der SCHLITZER

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Re: ze_paranoid_Turbo_v11
« Reply #5 on: January 27, 2011, 02:01:13 AM »
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(PUSH)

cmon ppl, if noone responds on that thread u can close it in 7 days



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Offline Deathie

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Re: ze_paranoid_Turbo_v11
« Reply #6 on: January 27, 2011, 11:52:50 AM »
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(PUSH)

cmon ppl, if noone responds on that thread u can close it in 7 days

LOL.

Mapping section is one of the more inactive sections.

Trust me, It'd take months for your thread to fall to the second page.

No need to Bump, it's the same as spamming.

//Edit: Wait, why is this in requests? :L
Isn't there a thread for requesting maps, and one for showing it off?


Check out my Soundcloud for some neat stuff!

Offline jimonions

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Re: ze_paranoid_Turbo_v11
« Reply #7 on: January 27, 2011, 02:59:36 PM »
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If your requesting a map to be added you can either make a thread about it or ask and an admin to upload it for you. Developing maps go in the mapping section.

(JBanned) .:RND`=- DJ myppl8: if i eva become supa admin id ban moo and make hima guest

Offline Pryvisee

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Re: ze_paranoid_Turbo_v11
« Reply #8 on: January 27, 2011, 07:46:13 PM »
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Sorta kinda off topic, but uhm. This map would work awesomely if it was converted to a TTT map.. It would be pretty cool. Just edit the map, add some guns, add a tator tester and there ya go.  ;)

Sabb: oh when'd you get there!?
...
Sabb: That was embarrassing.