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Auto-banning system for getting rid of mingies???

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Waffle:

--- Quote from: Devie ♥ on August 08, 2010, 10:31:19 AM ---This ^

Only humans can detect minges :/
Some people would think a certain person is a minge, other people would think "oh theyre ok".
Shits based on opinion.
Until the day Lua can express opinions and judgments then I don't see this happening, in my opinion.

--- End quote ---
AKA NEVER.

Tomcat:

--- Quote from: Devie ♥ on August 08, 2010, 10:31:19 AM ---This ^

Only humans can detect minges :/
Some people would think a certain person is a minge, other people would think "oh theyre ok".
Shits based on opinion.
Until the day Lua can express opinions and judgments then I don't see this happening, in my opinion.

--- End quote ---


We would have to build a smart A.I. that uses mysql/glon to store infomation about the player like times before spawning other props and tool spam and stuffs


It is possible btw devie
you just have to put your mind to it

Devie:

--- Quote from: Tomcat on August 08, 2010, 01:17:30 PM ---
We would have to build a smart A.I. that uses mysql/glon to store infomation about the player like times before spawning other props and tool spam and stuffs


It is possible btw devie
you just have to put your mind to it

--- End quote ---

I didn't say it was impossible.
Also by "we" you mean coolz?

SheepsAholy:
It's not suppose 2 detective minges. We input a text document, the lua "scans" the text document comparing steam id's and kicks | bans | promote | demote or whatever we place beside their steam id.
Example
<steam id> | <action>
player with <steam id> joins server.
<steam id> user is now respected | guest | perma-banned.

The only thing we have to do is say what action should be carried out on the said person and we just add that action into the text document and presto the server will do the job for us without needing us to even having us to join the server let alone start the game.

Jman:

--- Quote from: SheepsAholy on August 08, 2010, 03:28:08 PM ---It's not suppose 2 detective minges. We input a text document, the lua "scans" the text document comparing steam id's and kicks | bans | promote | demote or whatever we place beside their steam id.
Example
<steam id> | <action>
player with <steam id> joins server.
<steam id> user is now respected | guest | perma-banned.

The only thing we have to do is say what action should be carried out on the said person and we just add that action into the text document and presto the server will do the job for us without needing us to even having us to join the server let alone start the game.

--- End quote ---

i agree completely. much better system.

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