.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Discussion

Return of zs?

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Deacon:

--- Quote from: Mark Antony on May 25, 2012, 07:15:06 PM ---Snivy, I don't know what server you played on, but humans almost NEVER won on old ZS unless it was something like inversion or a deathmap. I saw more human wins on the new ZS in the week that I played than I had seen over months of playing on the old ZS.

--- End quote ---

Must have been timing then, because humans won about 50% when I played.

TehHank:
Sometimes it feels good to die in the Old zs compared to the New Zs

Travelsonic:
If we do go with new ZS, I think we nid a rule regarding spawncamping w/ certain weapons - because I figured out on some of the house maps how to make the gun turrets ridiculously retarded - I mean spawn the turrets hanging from the awning aimed at the spawn killing them as they get out of the fog retarded.

Cake Faice:

--- Quote from: Excalipoor on May 25, 2012, 06:08:39 PM ---Conclusion: Just do old, if want enjoy new, go other servers.

--- End quote ---
Yes, because telling everyone in RND to gtfo to other servers instead of RND servers will totally solve everything.

Okay. We just need a system where either on roundly or weekly basis, we switch on and off the gamemodes. 1 week for old zs, 1 week for new zs, cycle repeats. Or 1 map old zs, 1 map new zs, so that way we can keep both fans of old and new ZS.

Deacon:
I truly think there's a middle ground to be found here.
A way to work with the actual functioning new version while emulating the classic play we used to love.

Seriously, hear me out with that

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