Technology (Read Only) > Programming

Need help for ZS 2.01

<< < (2/2)

Shawny </3:

--- Quote from: Snivy M.D. on May 20, 2012, 11:14:45 PM ---Honestly, I doubt you'll get much help here, and this is why.

First off, the hold types are an extremely easy fix. The fact that you're unable to even fix that means you're going to have a LOT of trouble with the more complex issues (like animations).

Second, you're not going to find someone who would want to be your code monkey, consider he'd be working under two people who have extremely limited knowledge of the very thing they're trying to operate.

Anyways, as Coolz said, good luck. You're going to need it.

--- End quote ---


See snivy, this is why I have a grudge with you. You always assume. Where in the post does it say that I need someone to be a "code monkey"? I already figured out how to fix the sweps but I'm going to remake them to get rid of the spazzing. Animations, as stated on the post only need the attack animation(Which im looking into).


I know the hold types are falling back to the BASE of the sweps. I can easily fix it, as I said I'm going to REMAKE the sweps to get rid of the spazzing issue.


I already figured out how to fix the Wraith's shadow.

*EDIT* Me and Kurtis both also have a limited knowledge of LUA. Try fixing ZS 2.01 with VERRY Limited knowledge.

kurtis_13_1994:

--- Quote from: Snivy M.D. on May 20, 2012, 11:14:45 PM ---
Second, you're not going to find someone who would want to be your code monkey, consider he'd be working under two people who have extremely limited knowledge of the very thing they're trying to operate.


--- End quote ---
ಠ_ಠ  we will do the best that we can do.

Deathie:

--- Quote from: Gangrelion on May 21, 2012, 11:06:44 AM ---See snivy, this is why I have a grudge with you.

--- End quote ---

Glad I have a fan.

Even though I have barely any idea who you even are, your input is valued and will be taken into consideration.

Navigation

[0] Message Index

[*] Previous page

Go to full version