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After getting accustomed to the workflow in 3Ds Max, finally i have created something with this skill.
I decompiled the infoplayer guy and rigged him. I used trim on two circles and a few splines to create the orange HL2 logo.
What else should I add that pertains to source engine games in general? (e.g. light_spotlight from Hammer, crowbar, etc.)
And where should I put the object?
I don't own the rights to any of the logos.