Support (Read Only) > Suggestions
TTT Ammo remover idea
Lavenchie:
A magnet model that acts like a grav gun, Aim it at someone and their ammo drops on the ground and the magnet picks it up direct deposits it into the user.
semy32:
I thought of something that shows how much ammo the target has.
So maybe you would kill someone who has less ammo first.
Blockbust:
Sounds fine to me you have my vote. :thumbsup:
Although good luck with the code. ;)
Sabb:
Only if it only removes ammo from the weapon currently being held. I think that's what you tried to say but I couldn't understand.
Eion Kilant 739:
--- Quote from: Sabb on March 01, 2012, 04:09:52 PM ---Only if it only removes ammo from the weapon currently being held. I think that's what you tried to say but I couldn't understand.
--- End quote ---
Good god, you can't be serious about considering it! This is too overpowered. I've gone a long time not noticing if I dropped my ammo in my gun, this will just be another thing to look for 24/7.
Besides, if someone else is holstered and you use it while they are looking at them the player will just outright kill them. When a player is holstered it's usualy seen as a sign of "I'm not going to be an immediate threat" but this changes that.
What it needs is to have some charge up (such as standing still for 3 seconds) and have a minor visible effect on the player who is using it.
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