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asdaf temp zs suggestions thread

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Travelsonic:
Map removal request:  Oldhouse.

It is unbalanced as fuck in favor towards humans - all camp in one room with a health station [including whatever number become medics].

Deathie:

--- Quote from: Travelsonic on February 22, 2012, 08:16:57 PM ---Map removal request:  Oldhouse.

It is unbalanced as fuck in favor towards humans - all camp in one room with a health station [including whatever number become medics].


--- End quote ---

But said room has about four different access points.

Travelsonic:

--- Quote from: Snivy M.D. on February 22, 2012, 08:29:38 PM ---But said room has about four different access points.

--- End quote ---

Unless I AM thinking of the wrong map, in which excuse me while I look for the right name, there are many ways into the house, but there is a serious bottleneck to the basement room, which only has one entrance.

Deathie:

--- Quote from: Travelsonic on February 22, 2012, 08:45:05 PM ---Unless I AM thinking of the wrong map, in which excuse me while I look for the right name, there are many ways into the house, but there is a serious bottleneck to the basement room, which only has one entrance.

--- End quote ---

Oh oh

I think I know which room you're talking about.

._.

I'll remove it. Even though I like the map.

WE STILL NEED MOAR MAPS THO :X

The Ghost Of Anony Mouse:
i wonder how you could remove that "humans close to zombie spawn will spawn as zombies" thing :nomnom:

Spoiler (click to show/hide)oh, i'm just tired of humans getting into a corner all the fucking time

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