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asdaf temp zs suggestions thread

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TehHank:

--- Quote from: Snivy M.D. on February 21, 2012, 03:23:33 PM ---If you upload it, I'll add it .-.

Anyways, Seb suggested a while back that it would be better if I try upping the slots to 32. Anyone else second his notion?

--- End quote ---
Aye. (on the noxious net servers it starts to get FPS drops at 40 players or more so it shouldn't be a problem

Deathie:
Upped to 32 slots, we'll see how it performs over the weekend when it gets fully populated like last time ._.

TehHank:
One of the things that i do want is maybe decrease the amount of points needed for certain items.
I'm not sure but i do think the cost of weapons are slightly overpriced. Pistols are fine, and so are the sub machine guns. Certain weapons such as the shotguns and powerful weaponry that are in the 150 - 225 point range is a bit hard to gain.
What i know is that the Boomstick is too overpriced (125 points) for its General Effectiveness, The Ender automatic shotgun is a very over powered weapon for its cost (A pittance of 85 points). Perhaps we should rethink the buying system?
The amount you have to pay for Extra health kit juice is a bit expensive for how much you get (25 points for 50 health) As 15 health healed = 4 points. max 15 points are earned. I would think a nice perk would be that your medkit can recharge 10 Points per minute at the cost of 30 worth. (and you can get 20 health kit juice from resupply crates)
Another thing is that I think the Tosser SMG and Crackler Assualt rifle should be only worth 50 worth as apposed to 55 worth since they are slightly weaker than their other starter weapon counterparts.
I think there should be the ability in the worth menu to buy 3 more Boards at the cost of 30 worth and the ability to buy them from the arsenal crate for 50 Points.
You can disagree with me and say "no" but please give a reason. These are mere suggestions

Prox:

--- Quote from: TehHank on February 22, 2012, 05:56:29 AM ---One of the things that i do want is maybe decrease the amount of points needed for certain items.
I'm not sure but i do think the cost of weapons are slightly overpriced. Pistols are fine, and so are the sub machine guns. Certain weapons such as the shotguns and powerful weaponry that are in the 150 - 225 point range is a bit hard to gain.
What i know is that the Boomstick is too overpriced (125 points) for its General Effectiveness, The Ender automatic shotgun is a very over powered weapon for its cost (A pittance of 85 points). Perhaps we should rethink the buying system?
The amount you have to pay for Extra health kit juice is a bit expensive for how much you get (25 points for 50 health) As 15 health healed = 4 points. max 15 points are earned. I would think a nice perk would be that your medkit can recharge 10 Points per minute at the cost of 30 worth. (and you can get 20 health kit juice from resupply crates)
Another thing is that I think the Tosser SMG and Crackler Assualt rifle should be only worth 50 worth as apposed to 55 worth since they are slightly weaker than their other starter weapon counterparts.
I think there should be the ability in the worth menu to buy 3 more Boards at the cost of 30 worth and the ability to buy them from the arsenal crate for 50 Points.
You can disagree with me and say "no" but please give a reason. These are mere suggestions

--- End quote ---
I am not sure if all the 150 - 225 point weapons are overpriced but so far all of those guns I tried(including Adonis pulse rifle)seemed like they were worth the price. Keep in mind that you can get 20% discount when buying stuff between waves.
So basically right now I think that all the gun prices are fine.

Deathie:

--- Quote from: Prox on February 22, 2012, 06:35:16 AM ---Keep in mind that you can get 20% discount when buying stuff between waves.
So basically right now I think that all the gun prices are fine.

--- End quote ---

What Prox said. About specific weapons being worth more, but are weaker than the cheaper ones though deserves a look over. I'll keep them in the same range, but I'll edit a few values to match their actual effectiveness.

And healing with medit's give you 1 point per 3hp,

50 Medkit juice for 20 (buying mid-wave)
You'll get about 16 points for all of it.

I think it's better that way since medics aren't able to run around with (essentially) unlimited kit juice, and will start getting low on supplies in the later waves.

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