Support (Read Only) > Suggestions
Temp Servers as a Testbed for Ideas?
Doctor Who:
--- Quote from: Alphaggot on February 13, 2012, 02:00:30 PM ---Tiger, Photo and I really do want PERP.
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Loke:
--- Quote from: Shockah on March 02, 2012, 02:14:34 PM ---The TTT traitor with knife = no karma loss idea etc. is just awful #1. It is WAY too overcomplicated #2. Yes if you kill someone who has already killed an innocent you lose karma accordingly as in if a 1k karma rdms a 1k karma and you kill him because you think he's a T not an rdmer you will lose half of that mans final karma 1k-500 for killing the 1k = 500 karma left on the guy you killed which means, you lose 250 #3. If you play ttt as much as I do you realize that is more then 25% of the communities goal to ruin others day and with this whole wielding a knife thing and purchasing equipment, what if the t holds out the equipment to get shot then when low health drops it or puts it away this causes karma loss for said inno it would be far to hard to code such a complex system of karma loss unless you're really confident in your abilities and even so it's a bad idea anyway #4. Things are PERFECT the way they are now those who complain either A don't play that much so they don't have time to worry about karma or B really need to learn the difference between traitor and karma baiter.... sorry for the DREADFUL grammatical errors I was just focussing on getting the point across
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Uhh..
TL;DR
Travelsonic:
--- Quote from: Shockah on March 02, 2012, 02:14:34 PM ---
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OBVIOUSLY things are NOT perfect the way they are given the issues that have, and continue to be raised on the server. [And many of those complaining are here quite often, if not almost all the time, so I don't know where you get off making baseless generalizations]
YES the ideas I post may not be simple, but usually ideas that are meant to be extensive, and well implemented, AND address a number of issues effectively, aren't a few lines of code slapped together. They tend to be more complicated, especially in a gamemode like TTT where there are many variables to consider.
Shockah:
--- Quote from: Travelsonic on March 03, 2012, 12:04:25 PM ---OBVIOUSLY things are NOT perfect the way they are given the issues that have, and continue to be raised on the server. [And many of those complaining are here quite often, if not almost all the time, so I don't know where you get off making baseless generalizations]
YES the ideas I post may not be simple, but usually ideas that are meant to be extensive, and well implemented, AND address a number of issues effectively, aren't a few lines of code slapped together. They tend to be more complicated, especially in a gamemode like TTT where there are many variables to consider.
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Are you not making a baseless generalization off your own experiences, also by saying many of those complaining are there quite often? If you'd like to gather a list of those in support of changing the karma system and their reasons why so we can both, myself included have actual evidence to support are claims as to why we think what we think, then do so. As of now however it is not fair for either of us myself included to speak on behalf of the community because I'm sure we both know it's a tough topic and is split heavily. I apologize if I came off as harsh in the original message it just bothers me that though, yes there are benefits of changing the karma system the negatives seem to be oblivious to most who fight for reform (not you necessarily just making another baseless genralization from MY experience, note MINE as in not fact) where as I'm completely aware of the negatives for the system we have in place now and realize they are the lesser of the two evils, (IMO).
Tiger Guy:
We should try out the Jihad.
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