Author Topic: TTT Map Suggestions  (Read 104 times)

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Offline Vastined

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TTT Map Suggestions
« on: January 25, 2012, 04:58:35 AM »
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http://www.garrysmod.org/downloads/?a=view&id=100929
Raveclub, fun map.

http://www.mediafire.com/?2u82u2f785glgjc
ttt blackhawkdown.bsp

http://www.mediafire.com/?8flz0b2c7fiipc1
ttt labyrinth v1.bsp, getting lost in mazes is fun!

http://conjointgaming.com/fastdl/GMODTTT-1/maps/ttt_roy_the_ship.bsp.bz2
roytheship, pretty good map, basically a ttt_vessell but smaller.

http://conjointgaming.com/fastdl/GMODTTT-1/maps/ttt_forest_final.bsp.bz2
Another new and good map.

http://www.gamebanana.com/maps/7891
de_dolls (got rejected before, but it's a map well suited for TTT)

http://www.gamebanana.com/maps/160450
ttt_mansionrats (this one is good, too!!)

Sorry for no previews.


Offline aerobro

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Re: TTT Map Suggestions
« Reply #1 on: January 25, 2012, 06:08:46 AM »
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Offline memo3300

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Re: TTT Map Suggestions
« Reply #2 on: January 25, 2012, 08:30:21 AM »
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roy the ship was removed


idk if there was another problem but the stairs where too small







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Offline ChaosEternal

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Re: TTT Map Suggestions
« Reply #3 on: January 25, 2012, 01:02:08 PM »
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I personally think that before we add more maps we should remove some of the crappy ones. With the way the map list currently works, putting more maps on it would make it almost useless.


"If the human brain were so simple that we could understand it, we would be so simple that we couldn't."

Offline SheepsAholy

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Re: TTT Map Suggestions
« Reply #4 on: January 25, 2012, 01:38:56 PM »
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could just take out the maps that are never played and spice it up by throwing a new map in its place?

kind of already got a topic about this up, use the search box before starting new. but as for what is being said here, look at my quote.

Offtopic: woo 100th post !



Offline yoshi

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Re: TTT Map Suggestions
« Reply #5 on: January 25, 2012, 05:09:51 PM »
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Offline Eion Kilant 739

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Re: TTT Map Suggestions
« Reply #6 on: February 02, 2012, 04:51:46 PM »
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I suggested this map before.
It was a "No."

Depending on which map it is,

1) Elevator was a death trap, especialy with the poltergiest+prop combo.
2) The map was hard to get around, it was realy cool though. Unfortunately, as with most teleporter maps, Traitors with radar can't figure out where the last few Innocents are.


roy the ship was removed


idk if there was another problem but the stairs where too small

The fuck? Just crouch under the stairs, I have never found that much of a problem. In order to make it impossible to quickly dash up and down they slow you down by making you crouch. It's a GREAT balancing technique. Even when the boat broke it was never a big problem, sometimes it even fixed itself!
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