Support (Read Only) > Requests
Seeing wraiths with flashlight needs changed
Mayan5507:
"COMPLETELY invisible while standing still"
Not really, As soon as wave4 starts, humans just turn on their flashlights rendering wraiths nearly useless for "Suprise attacks"
This needs changed to be as said "completely" invisible while standing still,
Change material of wraiths to moving seethrough one, Thats the fix i think
[May or may not respond to replys, I Don't use the forums alot]
TehHank:
I thought the point of wraiths is that flashlights can find them and they have to be extra ninja when trying to kill humans. I can manage easily as wraith as a percentage of humans dont switch their flashlights on.
ursus:
--- Quote from: TehHank on January 23, 2012, 05:53:29 AM ---I thought the point of wraiths is that flashlights can find them and they have to be extra ninja when trying to kill humans. I can manage easily as wraith as a percentage of humans dont switch their flashlights on.
--- End quote ---
The point of wraiths is that they're visible WHILE MOVING. You have to be extra ninja by NOT MOVING. If you want to keep wraiths visible under flashlight, we should at least add a flashlight battery of some sort.
Deathie:
--- Quote from: gamefreak171 on January 23, 2012, 08:56:11 AM ---The point of wraiths is that they're visible WHILE MOVING. You have to be extra ninja by NOT MOVING. If you want to keep wraiths visible under flashlight, we should at least add a flashlight battery of some sort.
--- End quote ---
I always thought a FEAR-esque battery timer for ZS would be really cool.
Alkaline:
I don't think it is possible. I know that, by default, the flashlight shader cast shadows of models and world geometry even if it is invisible.
To change this would require changing the C++ code for the server itself and rework the flashlight shader.
There probably is a work around but adding a flashlight battery can easily be done with lua.
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