.:`=-~rANdOm~`-=:. Game Servers (Read Only) > Projects
The Care Package
Peetah:
I flamethrower always comes in handy >:/
Кrаsher:
Already added.
Note: When I tested the C-4, zombies didn't blow up. They just start burning after a large portion of HP is taken (Zombies under 100 HP will die.)
UberLord:
'Cadaver Carver' AWP -- Krasher
Pros: High Damage, Long Range
Cons: Heavy
I think you should add high reload too. It would make it more balanced because it really isn't as heavy as say, the mini-gun.
Sorry I'm picking on this wep, but it seems flawed...
Seb:
I'm pretty sure the weapons are fine as they are, no need to make humans overly powerful.
UnkownKiller:
--- Quote from: Seb on August 12, 2010, 11:02:37 PM ---I'm pretty sure the weapons are fine as they are, no need to make humans overly powerful.
--- End quote ---
inorite it will make the game unfair and the zombies will rage quit
and the humans are already to powerful what is adding a minigun a whatever else your adding going to accomplish other than making the zombies rage quit
and the mini gun is going to be abused because they will spawn camp with it again making the zombies leave
unless your adding something else to the zombies like double health or regen health
so basically if you add the new weapons but don't help the zombies ZS will slowly become lifeless
because there will be NO ZOMBIES!!!
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