Author Topic: Fretta Deathrun  (Read 96 times)

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Offline jimonions

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Fretta Deathrun
« on: October 01, 2010, 06:35:46 AM »
+2
The server isn't really setup for deathrun because the stock air speed is too low.

sv_airaccelerate 100 would allow better bhopping and midair turn.

This is just a suggestion and would allow many players a better chance of getting to the end on hard maps such as marioworld.

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Offline Frank

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Re: Fretta Deathrun
« Reply #1 on: October 01, 2010, 06:39:38 AM »
0
Speaks truth. In CSS most servers with deathrun, bhopping, surf, and alike, have sv_airaccelerate 100.

Offline Shawn

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Re: Fretta Deathrun
« Reply #2 on: October 01, 2010, 06:49:21 AM »
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Meh, i have no problem beating levels... except the garage one... stupid gas always gets me (The gas before the end of the map when you hear the alarm might aswell just kill yourself there, even if you run for it you can't get by the fence anyways....)

Offline Prox

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Re: Fretta Deathrun
« Reply #3 on: October 01, 2010, 07:53:37 AM »
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Hmmm I don't know it's good for meh   :darkbluepacmanghost:


Offline Rocket50

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Re: Fretta Deathrun
« Reply #4 on: October 01, 2010, 11:49:36 AM »
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Goomba trap is deadly without that

Offline coolzeldad

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Re: Fretta Deathrun
« Reply #5 on: October 01, 2010, 12:53:31 PM »
+1
oo okay, thx for infoz

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