.:`=-~rANdOm~`-=:. Game Servers

Technology (Read Only) => Mapping => Topic started by: Cheesicle on January 09, 2011, 02:11:08 AM

Title: ttt_yomocorp 5% Complete
Post by: Cheesicle on January 09, 2011, 02:11:08 AM
A follow up from this thread: http://forum.randomgs.com/index.php/topic,3197.0.html (http://forum.randomgs.com/index.php/topic,3197.0.html)
After my poll recieved many +1's, I spent my weekend mapping. The map is about 0.01% done.

TO-DO LIST   

    -Make non glitchy elevators
    -Make the top three floors
    -Make a Yomo Corp. logo to put on the top of the building
    -Make a Yomo Corp. logo to put behind the reception desk
    -Improve lighting
    -Finish 3D Skybox
    -Fix Elevator Doors
    -Make appropriately placed spawn points
    -Place a decent amount of weapons+ammo
    -Decorate the map with appropriately themed props
    -Get the map fully implemented into the game

Feedback please

Pictures: (Yes, it looks like shit, but I've only just started.)
Spoiler (click to show/hide)
Title: Re: ttt_yomocorp 0.01% Complete
Post by: » Magic « on January 09, 2011, 02:28:11 AM
Looks naic :thumbsup:
Title: Re: ttt_yomocorp 0.01% Complete
Post by: Cheesicle on January 09, 2011, 02:35:50 AM
Looks naic :thumbsup:

lol no it doesn't, it looks like pure shit.

but it's still at it's infant stage, so hopefully it'll look better later on :p
Title: Re: ttt_yomocorp 0.01% Complete
Post by: » Magic « on January 09, 2011, 02:48:21 AM
fine then it looks naic so far

don't be so hard on yourself ???
Title: Re: ttt_yomocorp 0.01% Complete
Post by: Deacon on January 09, 2011, 02:50:49 AM
fine then it looks naic so far

don't be so hard on yourself ???
Title: Re: ttt_yomocorp 0.01% Complete
Post by: Cheesicle on January 09, 2011, 02:56:47 AM
lol i've always been hard on myself, so that way when someone else insults me, I wouldn't care. That's why i'm immune to racism now :P

It's kinda like a vaccine :o
Title: Re: ttt_yomocorp 0.01% Complete
Post by: Deacon on January 09, 2011, 03:02:38 AM
lol i've always been hard on myself, so that way when someone else insults me, I wouldn't care. That's why i'm immune to racism now :P

It's kinda like a vaccine :o

well, whatever works for you.
we  :fullheart: you either way.
Title: Re: ttt_yomocorp 0.01% Complete
Post by: Hitman on January 09, 2011, 03:04:20 AM
lol no it doesn't, it looks like pure shit.

but it's still at it's infant stage, so hopefully it'll look better later on :p
ITS FUCKING SHIT  :trollface:
Spoiler (click to show/hide)
Title: Re: ttt_yomocorp 0.01% Complete
Post by: Cheesicle on January 09, 2011, 03:13:38 AM
ITS FUCKING SHIT  :trollface:
Spoiler (click to show/hide)

Thank you for expressing a honest opin- SHIIIIIIIIIIIIIIIIIIII-
Title: Re: ttt_yomocorp 0.01% Complete
Post by: Tomcat on January 09, 2011, 07:10:38 AM
Nid make it zs

We already haz cakes yomocorp
Title: Re: ttt_yomocorp 0.01% Complete
Post by: Cake Faice on January 09, 2011, 12:46:09 PM
Fawk joo.

Change eet to ttt_yomocorp_office so people know the difference
Title: Re: ttt_yomocorp 0.01% Complete
Post by: Cheesicle on January 09, 2011, 01:41:01 PM
Fawk joo.

Change eet to ttt_yomocorp_office so people know the difference

negra fine
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Rocket50 on January 09, 2011, 08:29:44 PM
I thought 0.01% was creating a new file and saving it as yomocorp.

Great progress though
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Foogals on January 09, 2011, 08:32:35 PM
Would you take me as your apprentice in Source SDK Hammer? :3
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Cheesicle on January 09, 2011, 08:42:17 PM
I thought 0.01% was creating a new file and saving it as yomocorp.

Great progress though

Lol yes but to me it still looks like 0.01% :P

Would you take me as your apprentice in Source SDK Hammer? :3
I started this weekend, but if you really want to lol

Go watch tutorials by 3kiksphlip or something like that lol.. I'm still actually really bad x[ My skyboxes are really messed up, and so is my elevator D:
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: » Magic « on January 09, 2011, 11:30:01 PM
ttt_comoyorp_office
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Cheesicle on January 10, 2011, 01:21:33 PM
ttt_comoyorp_office

banned
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Foofoojack on January 10, 2011, 04:14:28 PM
So when is the % moving?
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Cheesicle on January 10, 2011, 04:37:41 PM
This weekend, if I don't get grounded for shit grades
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: » Magic « on January 27, 2011, 02:31:33 PM
This weekend, if I don't get grounded for shit grades

*Again
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Bear on January 27, 2011, 03:14:27 PM
I think it would be awesome if you add'd some special rNd stuff on it :)

Like ur friends avatars or so? :)
maybe sum of the pictures from Sabbath interpretations?
Title: Re: ttt_yomocorp 0.01% Complete
Post by: Cable on January 27, 2011, 03:54:52 PM
if you need some help you can always ask me.
Title: Re: ttt_yomocorp 0.01% Complete
Post by: Cheesicle on January 27, 2011, 03:59:01 PM
if you need some help you can always ask me.

Are you a mapper or modeler?? :o
Title: Re: ttt_yomocorp 0.01% Complete
Post by: Cable on January 27, 2011, 04:20:34 PM
You did not know i made maps? I made zs_maze, zs_castle_age, and a lot of other zs maps.
*edit* Check the older mapping pages
Title: Re: ttt_yomocorp 0.01% Complete
Post by: Shawn on January 27, 2011, 04:22:00 PM
You did not know i made maps? I made zs_maze, zs_castle_age, and a lot of other zs maps.
*edit* Check the older mapping pages

I don't think he plays ZS thats why he doesn't know Lol
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Cheesicle on January 27, 2011, 04:29:04 PM
Yeah ahaha I've played ZS like 3 times... lol.. But now I really need a Modeler to help make the Yomo Corp logo to put on the top of the buliding, and one to put behind the reception desk! D:

But I need help with my elevators... How do I make the elevator door close after I press the Elevator Button, and only open when it reaches the top floor?
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Cable on January 27, 2011, 05:41:27 PM
Yeah ahaha I've played ZS like 3 times... lol.. But now I really need a Modeler to help make the Yomo Corp logo to put on the top of the buliding, and one to put behind the reception desk! D:

But I need help with my elevators... How do I make the elevator door close after I press the Elevator Button, and only open when it reaches the top floor?
You know what you can do for the yomocorp sign? You can download Google Sketch up and it would be really easy to make a sign in google sketch up. Then from there i know a way you can convert sketch up files into mdl's and other things like that. IF YOU WANT, i could try to make one for you
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: jimonions on January 27, 2011, 06:33:40 PM
You cannot convert skp files into .mdl. You first have to convert them into smd referance files and compile them with a qc file.

Polygon count with skp text is a problem too.
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Cable on January 27, 2011, 07:52:53 PM
You cannot convert skp files into .mdl. You first have to convert them into smd referance files and compile them with a qc file.

Polygon count with skp text is a problem too.
I guess you have a point but its still possible



Never said it wasn't possible, There is a way to bring down polygon count in 3ds max and add collision boes very easily.
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Cheesicle on January 28, 2011, 06:32:28 PM
Yeah, I would love it if someone would make that for me! One for the Top of the building, one for the reception desk! I'll include you in the credits thingy lol
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Mr. Franklin on January 30, 2011, 12:49:54 PM
Well i dont know if you want anything else added, maybe add a bar right beside the main building?
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Cheesicle on February 03, 2011, 05:44:18 PM
bump sorry but can someone help me with modeling the two yomo corp logos? I really suck at modeling :/
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Foofoojack on February 03, 2011, 06:03:19 PM
This weekend, if I don't get grounded for shit grades
What happened to this? Lol just sayin'.
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Cheesicle on February 03, 2011, 06:04:08 PM
What happened to this? Lol just sayin'.

I was working on it, but I'm on Chinese New Year break, so right now I'm in Taiwan, not in Shanghai (where I live).
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Foofoojack on February 03, 2011, 06:10:33 PM
I was working on it, but I'm on Chinese New Year break, so right now I'm in Taiwan, not in Shanghai (where I live).
Oh I see. Is there any place in China that doesn't have the letter 'i' in it?
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Cheesicle on February 03, 2011, 06:20:41 PM
Oh I see. Is there any place in China that doesn't have the letter 'i' in it?


Well Taiwan is a different country... But:

Hong Kong
Guangzhou
Yangzhou
Suzhou
Hekou
Yaohe
Dandong
Erenhot
Mohan
Alashankou
Shenzhen
Luohu
Huanggang
and just a few hundred more :P
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Cheesicle on February 09, 2011, 08:23:24 PM
bump sorry but can someone help me with modeling the two yomo corp logos? I really suck at modeling :/
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Cheesicle on February 22, 2011, 02:07:29 AM
bump sorry but can someone help me with modeling the two yomo corp logos? I really suck at modeling :/

Also,
    -Added third to top floor

And I need help with elevators

You know how elevator doors only open when you press the button, and do not open again until it reaches the destination?

How do I do that

inb4omgcheeseyounoobfaggotashunyouresupposedtobesmart
posts.
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: » Magic « on February 22, 2011, 02:56:39 AM
watcha want them to look like

curvy or sharp or wut
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Cheesicle on February 22, 2011, 03:31:06 AM
watcha want them to look like

curvy or sharp or wut

Just a formal sign.

You know how some skyscrapers has the name of the company on top of the building
and some behind the reception desk?

Yeah well I need both

Kinda like the map de_nuke with the big "MAC." sign
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: YomoFox on February 22, 2011, 10:51:30 AM
where is subway
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Myppl9 on February 22, 2011, 10:59:54 PM
this makes me feel like a little child on Christmas Eve
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Gilgamesh on February 23, 2011, 08:56:31 AM
this map looks good might make me reconsider playing TTT more often.
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Alphaggot on February 23, 2011, 09:17:56 AM
Where is the cafe?
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: » Magic « on February 23, 2011, 09:24:39 AM
Just a formal sign.

You know how some skyscrapers has the name of the company on top of the building
and some behind the reception desk?

Yeah well I need both

Kinda like the map de_nuke with the big "MAC." sign

k ill have a go later
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Cheesicle on February 25, 2011, 07:32:34 PM
k ill have a go later

thanks brah

progress bar is now moving, hope you're happy foofoo :)
Title: Re: ttt_yomocorp_office 0.01% Complete
Post by: Foofoojack on February 25, 2011, 08:17:19 PM
thanks brah

progress bar is now moving, hope you're happy foofoo :)
Success!
Title: Re: ttt_yomocorp_office 5% Complete
Post by: Alphaggot on February 25, 2011, 08:19:42 PM
Nyevermind.

But where is cafe that serves water.
Title: Re: ttt_yomocorp_office 5% Complete
Post by: Cheesicle on February 25, 2011, 08:22:37 PM
Nyevermind.

But where is cafe that serves water.

wat
Title: Re: ttt_yomocorp_office 5% Complete
Post by: Alphaggot on February 25, 2011, 08:29:36 PM
At Yomocorp, we got high speed servers, and a cafe, which serves water.

http://steamcommunity.com/groups/yomocorp (http://steamcommunity.com/groups/yomocorp)
Title: Re: ttt_yomocorp_office 5% Complete
Post by: Cake Faice on February 25, 2011, 08:44:34 PM
Beh, I gave up on yomocorp. At first, I ran out of ideas, and then the map save file became corrupted and recompiling the map from the .bsp did not work.

It's all up to you, Asian nigra.
Title: Re: ttt_yomocorp_office 5% Complete
Post by: Cheesicle on February 25, 2011, 10:03:59 PM
At Yomocorp, we got high speed servers, and a cafe, which serves water.

http://steamcommunity.com/groups/yomocorp (http://steamcommunity.com/groups/yomocorp)

LOL ohhh


Beh, I gave up on yomocorp. At first, I ran out of ideas, and then the map save file became corrupted and recompiling the map from the .bsp did not work.

It's all up to you, Asian nigra.
Ohh kk So I'll change the name back to TTT_Yomocorp then ^_^
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on February 27, 2011, 04:05:15 PM
BUMP

Made semi-functioning elevators, added top two floors, added roof, added cafe that servers nothing but water on second top floor (thanks alpha)
Title: Re: ttt_yomocorp 5% Complete
Post by: Supertoaster on February 28, 2011, 04:42:26 PM
And there is the Rick Roll'd theater.


Basicly it's a regular movie theater but there is a 50% chance of being rick roll'd.
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on March 02, 2011, 12:36:47 AM
And there is the Rick Roll'd theater.


Basicly it's a regular movie theater but there is a 50% chance of being rick roll'd.

no.

j-j-j-just no.
Title: Re: ttt_yomocorp 5% Complete
Post by: YomoFox on March 02, 2011, 12:46:52 AM
no.

j-j-j-just no.
Where is Penis cutter
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on March 02, 2011, 12:48:40 AM
Where is Penis cutter

how make penis cutter? what penis cutter look like? :O
Title: Re: ttt_yomocorp 5% Complete
Post by: » Magic « on March 02, 2011, 10:01:06 AM
how make penis cutter? what penis cutter look like? :O

:knife:
Title: Re: ttt_yomocorp 5% Complete
Post by: Myppl9 on March 02, 2011, 04:30:47 PM
Glad to see the progress go up

Title: Re: ttt_yomocorp 5% Complete
Post by: Foofoojack on March 03, 2011, 05:21:21 PM
:knife:
Gotta make it bloody.
Title: Re: ttt_yomocorp 5% Complete
Post by: Deacon on March 03, 2011, 06:14:27 PM
need deacondesk
regular desk
hl2 smg inside
Spoiler (click to show/hide)
Title: Re: ttt_yomocorp 5% Complete
Post by: Kimimaro on April 11, 2011, 05:14:08 AM
Great work, I wish it will be finished by December... >:D
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on April 11, 2011, 05:16:55 AM
UPDATE:

My 3D skybox turned out to be FUBAR, then I realized my map looked nothing like a office building + my elevators were being huge bitches

SO

I restarted from scratch, and I'm pretty happy with how it looks already :)
Title: Re: ttt_yomocorp 5% Complete
Post by: blαh2355 on April 11, 2011, 10:03:09 AM
Fubar = a vegetable  wat ._.
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on April 11, 2011, 04:48:37 PM
Fubar = a vegetable  wat ._.

... Or Fucked Up Beyond Any Recognition
Title: Re: ttt_yomocorp 5% Complete
Post by: Cable on April 11, 2011, 10:46:33 PM
UPDATE:

My 3D skybox turned out to be FUBAR, then I realized my map looked nothing like a office building + my elevators were being huge bitches

SO

I restarted from scratch, and I'm pretty happy with how it looks already :)
Contact me if you have any questions or problems.
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on April 12, 2011, 12:01:28 AM
Contact me if you have any questions or problems.

I think I should be good, I'm not going to use a 3D skybox or elevators :)
Title: Re: ttt_yomocorp 5% Complete
Post by: Mehis on April 12, 2011, 06:23:47 AM
I think I should be good, I'm not going to use a 3D skybox or elevators :)

Then your map fails. kkthxbai.

You need dat 3d skybox. That was an order.
Title: Re: ttt_yomocorp 5% Complete
Post by: blαh2355 on April 12, 2011, 09:56:03 AM
Too much elevators will get glitched up :P People need to use the fucking stairs! It's good for exercise ^-^
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on April 12, 2011, 03:13:31 PM
Then your map fails. kkthxbai.

You need dat 3d skybox. That was an order.

You have no idea how fucked up my map looked with one O_O
Title: Re: ttt_yomocorp 5% Complete
Post by: Mehis on April 13, 2011, 04:21:25 AM
You have no idea how fucked up my map looked with one O_O

Then you fail at making 3d skyboxes.
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on April 13, 2011, 03:14:51 PM
Then you fail at making 3d skyboxes.

Yes, exactly why I'm not putting one in my map?
Title: Re: ttt_yomocorp 5% Complete
Post by: Deacon on April 13, 2011, 06:37:30 PM
ignore him
he criticized jim

Title: Re: ttt_yomocorp 5% Complete
Post by: Cake Faice on April 13, 2011, 07:08:06 PM
ignore him
he criticized jim

INORITE
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on April 13, 2011, 11:46:41 PM
ignore him
he criticized jim

BLASPHEMY!!!!!

HE SHALL BE SMITE
Title: Re: ttt_yomocorp 5% Complete
Post by: Mehis on April 14, 2011, 04:48:39 AM
Yes, exactly why I'm not putting one in my map?

That's why you should learn it.

See tutorials...
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on April 14, 2011, 04:50:08 AM
That's why you should learn it.

See tutorials...

Tutorials.. You didn't think that'd be the first place I'd look?

I looked at tutorials, 3D skybox still turned out shitty, so I deleted it, started from scratch. The End.
Title: Re: ttt_yomocorp 5% Complete
Post by: jimonions on April 14, 2011, 04:56:18 AM
my 3d skyboxes are pretty shitty in comparison to others.
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on April 15, 2011, 11:41:05 PM
my 3d skyboxes are pretty shitty in comparison to others.

I think your 3D scrolling clouds are fucking boss beyond human comprehension
Title: Re: ttt_yomocorp 5% Complete
Post by: [TTPN] ShadowMoon on May 24, 2011, 07:00:08 AM
Is this project still on???  ::)
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on May 24, 2011, 03:15:24 PM
Is this project still on???  ::)

It would be, however my fucking Source SDK crashes every time I start it up, and I already reinstalled it, Validated files, and defragged.
Title: Re: ttt_yomocorp 5% Complete
Post by: Seb on May 25, 2011, 09:11:18 AM
It would be, however my fucking Source SDK crashes every time I start it up, and I already reinstalled it, Validated files, and defragged.

sooo thread nid locks? ;_;
Title: Re: ttt_yomocorp 5% Complete
Post by: Alphaggot on May 25, 2011, 01:20:45 PM
Yomo doesn't approve of these maps.
Title: Re: ttt_yomocorp 5% Complete
Post by: [TTPN] ShadowMoon on May 26, 2011, 06:52:03 AM
It would be, however my fucking Source SDK crashes every time I start it up, and I already reinstalled it, Validated files, and defragged.

Still at 5%?
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on May 26, 2011, 03:13:23 PM
Still at 5%?

wat
Title: Re: ttt_yomocorp 5% Complete
Post by: Foofoojack on May 26, 2011, 03:40:47 PM
wat
ttt_yomocorp 5% Complete
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on May 26, 2011, 04:49:15 PM
ttt_yomocorp 5% Complete

durr hurr, but he quoted my reply saying that my source sdk broke, and proceeded to ask if it was still at 5%...
Title: Re: ttt_yomocorp 5% Complete
Post by: Ἆxule on July 18, 2011, 05:31:53 AM
Sorry if this thread is old and you've totally let this project go, but here are two videos (pt and pt2) that talk about 3D skyboxing.
He made it seem really simple, so it might help whoever needs it.

Good Luck!

Pt.1
Valve Hammer Editor - Advanced - 3D Skyboxes Part 1 (http://www.youtube.com/watch?v=ll8wzmmZmt4&feature=related#ws)

P2.
Valve Hammer Editor - Advanced - 3D Skyboxes Part 2 (http://www.youtube.com/watch?v=DOYY0P2pPYk&feature=related#ws)

Videos by RenStrike
Title: Re: ttt_yomocorp 5% Complete
Post by: Cheesicle on September 26, 2011, 05:20:49 AM
YAY.

My Source SDK magically fixed itself.

So I will try finishing the map before the world ends in 2012.