I have about 4 suggestions, so I decided to just condense them all into this post instead of making 4 separate posts.
First, with this new map-voting system, I think it would be nice if there was vote protection again where you would have to wait 10 rotations before voting for the map again. That would help prevent people from choosing Minecraft 5 times in 2 hours.
I think it should only be like 7 or something. It's annoying when join your favorite map, and it switches maps and you can't play that map for another 2 hours...
Second, I have visited several other TTT servers, and have found the Jihad Bomb to be a very fun traitor weapon. I can't see any way that it could go wrong, and it would just add to the fun, because it's more fun to die by Jihad Bombs than regular C4's.
I've been on this server for wrong I'm not very use to them. No opinion on them really.
Also, I was just imagining a new traitor weapon. I don't know if it's already made in some other servers, but this is the idea: a health station that the traitor spawns, and it acts like a normal hp station. However, when it reaches a certain charge, such as 90, it would blow up, having the effect of a C4. I guess the downside to an exploding hp station is that no one would expect it, unless they saw the t place it...
This sounds AWESOME! The only downside is if people ask the D's if they placed the health station there.Spoiler (click to show/hide)
I have about 4 suggestions, so I decided to just condense them all into this post instead of making 4 separate posts.
First, with this new map-voting system, I think it would be nice if there was vote protection again where you would have to wait 10 rotations before voting for the map again. That would help prevent people from choosing Minecraft 5 times in 2 hours.
Second, I have visited several other TTT servers, and have found the Jihad Bomb to be a very fun traitor weapon. I can't see any way that it could go wrong, and it would just add to the fun, because it's more fun to die by Jihad Bombs than regular C4's.
Also, I was just imagining a new traitor weapon. I don't know if it's already made in some other servers, but this is the idea: a health station that the traitor spawns, and it acts like a normal hp station. However, when it reaches a certain charge, such as 90, it would blow up, having the effect of a C4. I guess the downside to an exploding hp station is that no one would expect it, unless they saw the t place it...
Lastly, I suggest that either we remove the M3 Shotgun or improve it, because right now, it's absolute crap. I don't really ever see anyone using it. Although it would do no harm just to leave it as is, I'd rather get a different gun or better M3 in its place.
So that's it.
For yellow, I don't like Jihads... it may have a 50/50 chance of costing ur T round w/o killing anyone since as they hear it... obviously they avoid you also when you pull it out.. and "attack" it to other players.... they see you holding it, and hear the scream then they kill you, mostly on Jihad kills it may nearly be 1, C4 can be planted in secret spots... Jihad is more of a Crowded-Place-Wep but ppl rarely stick together unless provens+dets. (Nah...)
GOD
I'LL FIX THE M3
For yellow, I don't like Jihads... it may have a 50/50 chance of costing ur T round w/o killing anyone since as they hear it... obviously they avoid you also when you pull it out.. and "attack" it to other players.... they see you holding it, and hear the scream then they kill you, mostly on Jihad kills it may nearly be 1, C4 can be planted in secret spots... Jihad is more of a Crowded-Place-Wep but ppl rarely stick together unless provens+dets. (Nah...)
We've discussed the Jihad bomb a fair bit, and there are a few problems with it which must be changed if it is added.
One being that you don't get any kills counted with it, the damage logs will count it as suicide and no karma will be lost. This means any innocent can exploit the loopholes minge with it (yes, I have done it before)
Other than that I'm all for this, along with a slight buff for the M3. I'm one of the people who actually use it.
>Guys x Press jihad thing
>Guys xgain inmunity or get added 9000 healt.
>bomb goes boom dealing radius damage.
>not less that 1 second after boom, comand explode for the guy x.
win?
im not sure if that would work tough.... and also there probably are easier ways to code it.
As for the people who inevitably will say jihads are op:
Please learn how the jihad bomb works.
- You are bound to it - once you start setting it off you can not stop it [though you CAN switch to an incendiary grenade and throw it right before explding - did that with a SimTex on |nXs| once :D]
- You can still be killed before it goes off
- The blast does not go through walls, or even props - unlike C4 - and thus is easy to avoid unless people around you are morons.
- Unlike C4 it fucks your karma up if you kill your T buds with it.
The biggest problem, I think, is if an inno happens to get hold of one. This is why I suggested that it be disentigrated automatically if its original holder dies.
That can be a problem - though I m tempted to say again it is no more or less a problem than with other T weaps - reminds me of another story.... once on |nXs| I was playiong once and this guyu disarms a C4 and kills the T who planted it - then an idiot armed it again, and then another idiot tried diffusing it killing 5 or 6.Thanks for calling me an idiot
slight update; secrets to the m3
close=1 shot
far=9 shots
slight update; secrets to the m3
close=1 shot
far=9 shots
It is a single shot to the chest at close range, if all pellets hit. You've got to make sure they hit.Cannot thank you enough. Great work.
I have about 4 suggestions, so I decided to just condense them all into this post instead of making 4 separate posts.
Second, I have visited several other TTT servers, and have found the Jihad Bomb to be a very fun traitor weapon. I can't see any way that it could go wrong, and it would just add to the fun, because it's more fun to die by Jihad Bombs than regular C4's.
Also, I was just imagining a new traitor weapon. I don't know if it's already made in some other servers, but this is the idea: a health station that the traitor spawns, and it acts like a normal hp station. However, when it reaches a certain charge, such as 90, it would blow up, having the effect of a C4. I guess the downside to an exploding hp station is that no one would expect it, unless they saw the t place it...
So that's it.
Or why not just leave it like it is on other servers? The thing about it is that the weapon is only as good as the user - if he can time it right, and sneak up on the right group of people in the right spot and not get killed, success - if not failure, I don't exactly see the problem.
As for the people who inevitably will say jihads are op:
Please learn how the jihad bomb works.
- You are bound to it - once you start setting it off you can not stop it [though you CAN switch to an incendiary grenade and throw it right before explding - did that with a SimTex on |nXs| once :D]
- You can still be killed before it goes off
- The blast does not go through walls, or even props - unlike C4 - and thus is easy to avoid unless people around you are morons.
- Unlike C4 it fucks your karma up if you kill your T buds with it.
And soon adding a Silent M24 Sniper rifle. Traitors only. [Please shitstorm away, If you dont like, DON'T Fking use it, it is intended to snipe and not Ninja turtle wasabi with it, there are other snipers].