.:`=-~rANdOm~`-=:. Game Servers

Support (Read Only) => Suggestions => Topic started by: Eion Kilant 739 on July 30, 2012, 06:14:28 PM

Title: A way to get people to play the new maps
Post by: Eion Kilant 739 on July 30, 2012, 06:14:28 PM
Now first off let me get one thing clear: Once the 'set time' is up, the server is restarted and the maps that were temporarily removed are returned.

What I am suggesting is that (for only about a week) the overplayed maps are removed from the new permanent server so that people will be forced to try newer maps. There are some great maps available that would otherwise rarely be voted because people will vote for the ones that they recognise.

This proposed list of temporarily unavailable maps would include:

Crummycradle
lost_temple
crazycubes
CS:S maps

More maps will be added to that list as more people remind me of the names of other overplayed maps.


EDIT: The server finaly went up so there is no point in doing this.
Title: Re: A way to get people to play the new maps
Post by: Samo on July 30, 2012, 10:32:22 PM
I really doubt that this would go down...
You do not know how many times stuff like this has been suggested.
Title: Re: A way to get people to play the new maps
Post by: Lavenchie on August 03, 2012, 07:07:24 PM
I don't see why we keep suggesting the same thing over and over again, like Samo said it's been suggested way too many times and was denied.
It's not going to happen.
Title: Re: A way to get people to play the new maps
Post by: memo3300 on August 03, 2012, 07:17:38 PM
you 2 know...

The fact of saying "this has been suggested before and no one cared, i don't think this suggestion will work" doesn't help, at all.


now if you say "this have been suggested before and this are the cons of why it didn't passed" is totally different.


also one way to archive something is being insistent.




anyways... when i used to play TTT, i used to vote for the "overplayed" maps because i don't like to sit 5-10 minutes and lose a round while the maps downloads.

anyways, I actually like the idea of this being just for a determined period of time, but a better option to try them all would be to take out the feature of voting and make then change in alphabetical order, just like the old Zs used to do.
Title: Re: A way to get people to play the new maps
Post by: Travelsonic on August 04, 2012, 08:33:41 AM
Instead of just removing a map fro being overplayed for X amount of time, from the serve, why not just make it so once you pick a map, and it won the vote, it can't be picked again for X mapchanges - make X > the number of overplayed maps though since otherwise it is possible to maintain an infinite loop of overplayed maps.
Title: Re: A way to get people to play the new maps
Post by: memo3300 on August 04, 2012, 11:01:46 AM
but we already have that, you can't vote for the same map for like 7-11 rounds right? but there are 7-11 overplayed maps.


For me the quicker solution is just to make maps change without votes in alphabetical order.
Title: Re: A way to get people to play the new maps
Post by: Travelsonic on August 04, 2012, 11:25:43 AM
but we already have that, you can't vote for the same map for like 7-11 rounds right? but there are 7-11 overplayed maps.

So, in that case just boost the number of times a map can't be downloaded to overcome the infinite loop of repeating overplayed maps. :D

For me the quicker solution is just to make maps change without votes in alphabetical order.

I like being able to choose - perhaps do what is done in ZS, have some maps where you CAN vote for the next map, and some where you can't.  :D
Title: Re: A way to get people to play the new maps
Post by: yoshi on August 04, 2012, 11:53:06 AM
I got a better question, why can't it be random? Seems more fun that way than everyone complaining because we play the same damn maps.
Title: Re: A way to get people to play the new maps
Post by: Loke on August 04, 2012, 12:11:58 PM
Instead of just removing a map fro being overplayed for X amount of time, from the serve, why not just make it so once you pick a map, and it won the vote, it can't be picked again for X mapchanges - make X > the number of overplayed maps though since otherwise it is possible to maintain an infinite loop of overplayed maps.
Or have it so that:
There are 51 maps
Make it so that the same map cant be chosen for 48 rounds map changes, stopping the fact that it will turn into a infinite circle.
Title: Re: A way to get people to play the new maps
Post by: Travelsonic on August 04, 2012, 12:28:28 PM
Or have it so that:
There are 51 maps
Make it so that the same map cant be chosen for 48 rounds, stopping the fact that it will turn into a infinite circle.

Depending on how long the game stas on that map, that could be a very long time.
Title: Re: A way to get people to play the new maps
Post by: Loke on August 04, 2012, 02:03:43 PM
Depending on how long the game stas on that map, that could be a very long time.

Not rounds, I meant map changes, sorry for that mistake I made.
Title: Re: A way to get people to play the new maps
Post by: yoshi on August 09, 2012, 10:34:04 AM
I got a better question, why can't it be random? Seems more fun that way than everyone complaining because we play the same damn maps.

Anyone?
Title: Re: A way to get people to play the new maps
Post by: Dale Feles on August 09, 2012, 11:41:50 AM
Random would be pretty damn fun.

Although, if there is any buggy or horrible maps, it would be time to remove them now.
Title: Re: A way to get people to play the new maps
Post by: Pilgrim on August 09, 2012, 11:58:24 AM
I like the random idea, but i would want proper random.
after one map has been played, it can be rechosen as soon as the next map is over.
Title: Re: A way to get people to play the new maps
Post by: Zevante on August 09, 2012, 10:20:50 PM
Maybe add a random option to the map vote page?
Title: Re: A way to get people to play the new maps
Post by: yoshi on August 09, 2012, 11:03:50 PM
Maybe add a random option to the map vote page?

No, it should be FORCED
Title: Re: A way to get people to play the new maps
Post by: Doctor Who on August 11, 2012, 01:21:53 AM
I agree with the random idea, we also could add some cool interesting traps, levers, rooms, or secret rooms that contains teleporters so that people would try out the less played maps
Title: Re: A way to get people to play the new maps
Post by: Ἆxule on August 11, 2012, 04:50:22 AM
Quick question:

Why are we forcing players to not play the maps they want to play?
Title: Re: A way to get people to play the new maps
Post by: Travelsonic on August 11, 2012, 08:35:49 AM
Quick question:

Why are we forcing players to not play the maps they want to play?

I think it is a reaction brought on by the continuous overplaying of maps.

I like the idea, but feel it should be exactly like what we have in Zombie Survival, where we can vote sometimes, and other times it is a random map.
Title: Re: A way to get people to play the new maps
Post by: blαh2355 on August 12, 2012, 12:17:30 PM
I've been to a server where they force map rotation (cycle not random) and everyone seems cool with it. We could still keep vote to change map option but only works if you played the current map for a round or two.
Title: Re: A way to get people to play the new maps
Post by: Eion Kilant 739 on August 15, 2012, 08:15:36 PM
I've been to a server where they force map rotation (cycle not random) and everyone seems cool with it. We could still keep vote to change map option but only works if you played the current map for a round or two.


D:

// People get bad map.
/;// People can't change the map.
/;//;// People stop playing.

// People get a map with a long download time.
/;// People have to sit through it to change the map.
/;//;// People stop playing.

// Certain people can't join the server because the map is causing buffer overflow messages.
/;// People can't play on the server.
/;//;// People go to another server. 

:///: We are back in the exact opposite of this situation.



What I suggested was as a starting measure and was not intended to last more than two weeks. Since so many maps are overplayed to a crazy degree I wanted the start of the perm server to have this so that people play newer maps. Since this feature was not implemented on launch and you are discussing this as if it were to be permanent, I want this thread locked.

The idea of being unable to choose what map you want to play next is very unstable. If the group of people playing on the server dislike the next map some of them will outright leave. It's like taking the concept of voting for a government official and the resulting "Don't complain if you didn't vote because the majority of voters want this", then making it forced with no input from the affected parties.
Title: Re: A way to get people to play the new maps
Post by: yoshi on September 27, 2012, 04:46:11 PM
I got a better question, why can't it be random? Seems more fun that way than everyone complaining because we play the same damn maps.
Title: Re: A way to get people to play the new maps
Post by: [TTPN] ShadowMoon on September 27, 2012, 08:29:38 PM
To solve such problem:
1. Just leave this community and the servers and don't give a shit anymore.
2. Add map rotation.
3. DDOS the server every single day.

Pick 1.
Title: Re: A way to get people to play the new maps
Post by: Deacon on September 27, 2012, 10:06:56 PM
To solve such problem:
1. Just leave this community and the servers and don't give a shit anymore.
2. Add map rotation.
3. DDOS the server every single day.

Pick 1.

You should pick #1.
Title: Re: A way to get people to play the new maps
Post by: [TTPN] ShadowMoon on September 28, 2012, 03:54:11 AM
You should pick #1.
You? I think it's wise for you to pick #4.