.:`=-~rANdOm~`-=:. Game Servers
.:`=-~rANdOm~`-=:. Game Servers (Read Only) => Projects => Topic started by: Moo on June 11, 2012, 06:58:17 PM
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ruben and I have been thinking about making a new gamemode specifically for random...
basically we wanna make a revamped zombie survival
this is just an idea, we're not 100% sure on anything and if anyone is willing to contribute ideas, thatd be awesome
remember we don't know anything more than you guys so do not complain if its not complete or never finished
its an idea and we are gonna see if we can make it for ppl to enjoy rather than just make it
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Maybe you could form it around a Left 4 Dead style? People seem to (obviously) like things like that.
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THis might be stupid. Its sort of a mix between TTT and Zombies. The map has a night and day effect. One person is set to be the Evil one. At night the evil one will change into whatever he is suppose and will try to kill all the innocents/survivors to be and during the day he must hide /try to blend in with the innocents or continue to kill his prey. During nights the innocents must defend themself from this"Evil one" or continue to hunt it down and during day everyone must mind their own buisness and attemp to upgrade their arsenal or hunt down the evil one. Ill post more if i can come up with more.
Edit:I forgot to add this. When the evil one kills someone that person can either join him and be a minion or be kicked to spectator. Minions will look like they are innocents but can aid the Evil One however they want.
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Could you make entities compatible with the ones already included with Nox's maps?
Or at least new ones.
And then comes the problem of whether the system should be points/damage/kills.
I think it should be kill based.
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Kill based WITH a kill-sharing system would be the best.
You know something like 40% dmg done to a zombie = assist kill = 0.5 "kill point"
The shot which killed the zombie = full kill = 1 "kill point"
I know this sounds really stupid but....
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there was a gamemode that was last man standing i belive that was all the players (humans) against all the zombies wich were npc's.
the more you survive, you get more score.
maybe we could start from that idea for a gamemode, and make rounds for the gamemode like day 1 night 1 and make zombies come on night.
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Please use customizable weaponry for the guns. At least the models. (guns from green shift, quite accurately designed)
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If you need help/support im right here
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My own Idea. A FPS Moba style, Like LoL or Dota.
Waves of zombies spawning each end, and dudes kills each other to reach opposite bases.
I guess one can promote a zombie of a stronger higher class.
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Maybe you could form it around a Left 4 Dead style? People seem to (obviously) like things like that.
Lets just not turn it into another L4D2 gamemode instead we can possibly suggest it to form around Black Ops Zombie or Zombie Master?
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Lets just not turn it into another L4D2 gamemode instead we can possibly suggest it to form around Black Ops Zombie or Zombie Master?
Black Ops
Black Ops
Black Ops
please, not black ops
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He said Black Ops Zombies, the one good thing about that game.
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He said Black Ops Zombies, the one good thing about that game.
Black ops zombies wasn't even good either.
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Good luck making AI less stupid. Lol. Seriously, Black Ops type of gamemode doesn't really fit HL2 AI...
I would totally understand if you guys would make ZS remake or something like that but I think we have enough of them. I can't really see what new can you make about zombies...
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Maybe have it just like ZS except the fewer the people, the more powerful they are. Humans could also kill each other to gain power, but you lose respect(sort of like ttt karma). The lower your respect the higher chance of you starting as a zombie.
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Maybe have it just like ZS except the fewer the people, the more powerful they are. Humans could also kill each other to gain power, but you lose respect(sort of like ttt karma). The lower your respect the higher chance of you starting as a zombie.
So basically, Fuck people and become zombie 96% of the time or be too weak to do shit to zombies?
EDIT: Make DayZ for Gmod.
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I was thinking the gamemode like DayZ.
If not, okay, I'll kill myself :)
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Holy fucking shit I want DayZ for Garry's Mod
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Holy fucking shit I want DayZ for Garry's Mod
Chernarus in Arma 2 is about 256^2 km. The source engine can not handle maps greater than .5^2 km.
And the Arma 2 engine was built for wide open maps and large player counts.
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Chernarus in Arma 2 is about 256^2 km. The source engine can not handle maps greater than .5^2 km.
And the Arma 2 engine was built for wide open maps and large player counts.
Well...since source engine can't handle maps greater than .5^2 km. Then, We could make sub-servers, when you go far, you will enter in another server (sub-server). The disvantage is that we need more more servers and you don't know where's the map limit (and you need connect everytime).
My idea! Dunno if could work fine :S
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Well...since source engine can't handle maps greater than .5^2 km. Then, We could make sub-servers, when you go far, you will enter in another server (sub-server). The disvantage is that we need more more servers and you don't know where's the map limit (and you need connect everytime).
My idea! Dunno if could work fine :S
No, just no.
Heck, the whole DayZ idea for Gmod is horrible. I'm sorry, but it wouldn't really be possible to make it due to the Gmod engine. Even if you could, it would hardly be as fun as the original ARMA 2 DayZ.
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Well...since source engine can't handle maps greater than .5^2 km. Then, We could make sub-servers, when you go far, you will enter in another server (sub-server). The disvantage is that we need more more servers and you don't know where's the map limit (and you need connect everytime).
My idea! Dunno if could work fine :S
i believe the map of the zelda project is smaller than that, and look how it is going...
maybe medieval fighthing gamemode?
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Can be any type of gamegode, provided that an attractive gamemode :)
Last year I was trying to make gamemode that the objective is: survive a natural catastrophe (earthquakes, vulcan, tsunami, tornado..etc). You need build a protection to survive. If it's a tsunami, you need run up the hill to the tsunami don't take you.
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How about something like fallout, post apoc RPG.
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How about something like fallout, post apoc RPG.
I was thinking this since I saw Fallout Vault Map by Supertoaster <- Made in GECK(not for source game)
A Fallout mod could be a great gamemode
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(http://www.garrysmod.org/img/?t=dll&id=109989) (http://www.garrysmod.org/downloads/?a=view&id=109989)
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We also need flying units capable of having better path finding system if that is possible
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We also need flying units capable of having better path finding system if that is possible
Define: "Flying Units" please.
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Hmmmm I like zs just the way it is I think it just needs to be promoted better so people know about it and stuff
But for an idea hmm perhaps add more objective based maps ?
idk I suck at ideas lol
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Hmmmm I like zs just the way it is I think it just needs to be promoted better so people know about it and stuff
But for an idea hmm perhaps add more objective based maps ?
idk I suck at ideas lol
Totally unrelated to the Topic or just Wrong topic.
On topic: Fallout mod would be very interesting.
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Totally unrelated to the Topic or just Wrong topic.
On topic: Fallout mod would be very interesting.
Not really don't be so fast to judge lol
I guess what I was trying to say was make it more objective based liek you have to actually do something instead of sitting in a room and cade or running around I think that would be cool IMO
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Not really don't be so fast to judge lol
I guess what I was trying to say was make it more objective based liek you have to actually do something instead of sitting in a room and cade or running around I think that would be cool IMO
If you saying you like the way that zs is now.
Making it objective isn't the same as playing Zombie panic source?... Idk just saying.
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Mix TTT and Zs.
You have to find the traitors while you fight the zombies.
Something like when you spawned zombies in Crummy, but zombies being tough motherfuckers.
:idk: