.:`=-~rANdOm~`-=:. Game Servers

.:`=-~rANdOm~`-=:. Game Servers (Read Only) => Discussion => Topic started by: [TTPN] ShadowMoon on April 13, 2012, 02:47:51 AM

Title: Regarding some rules in TTT
Post by: [TTPN] ShadowMoon on April 13, 2012, 02:47:51 AM
Ok, to get things straight, is prop killing/pushing AFKs to death bannable/kickable?
Apparently, a guy named tom de falco     STEAM_0:1:48505020   , keep killing AFKs (including me), either through karmable or non-karmable way, while I was busying celebrating BD, warned him when I noticed, but he replied with the words "It's Allowed". So, I wish to know about this statement
By the way, happy Friday of 13th! :D
Title: Re: Regarding some rules in TTT and about myself
Post by: Pilgrim on April 13, 2012, 02:59:17 AM
As far as I know it, Pre/Post Round allowed, During Round not allowed
Title: Re: Regarding some rules in TTT and about myself
Post by: Don on April 13, 2012, 03:09:39 AM
As far as I know it, Pre/Post Round allowed, During Round not allowed
Other way around.
Pre round is not allowed, pushing afks (and only afks) is allowed.
Title: Re: Regarding some rules in TTT and about myself
Post by: cogsandspigots on April 13, 2012, 07:19:58 AM
I didn't think killing anyone by prop pushing was allowed in any circumstance.
Title: Re: Regarding some rules in TTT and about myself
Post by: [TTPN] ShadowMoon on April 13, 2012, 07:46:53 AM
I didn't think killing anyone by prop pushing was allowed in any circumstance.

Definitely agree with this.
Title: Re: Regarding some rules in TTT and about myself
Post by: Deacon on April 13, 2012, 07:55:38 AM
It is, as usual, up to the person who is on duty at the time. I do not ban for killing afks, but I do yell harshly at people for doing it. I'd rather let them get moved to spectate, so they aren't afk again the next 10 rounds.
Title: Re: Regarding some rules in TTT and about myself
Post by: ursus on April 13, 2012, 08:56:29 AM
I just kick people who do nothing but AFK anyway.
Title: Re: Regarding some rules in TTT and about myself
Post by: Doctor Who on April 13, 2012, 10:02:34 AM
pushing afks (and only afks) is allowed.
So you're saying pushing 5 afks to death is allowed?
Title: Re: Regarding some rules in TTT and about myself
Post by: Don on April 13, 2012, 10:11:15 AM
So you're saying pushing 5 afks to death is allowed?
Why shouldn't it be?
They're either gonna get RDMed or moved to spectators. Don't see the problem in it.
Title: Re: Regarding some rules in TTT and about myself
Post by: ursus on April 13, 2012, 02:41:25 PM
Why shouldn't it be?
They're either gonna get RDMed or moved to spectators. Don't see the problem in it.

Or come back in the middle of the round.
Title: Re: Regarding some rules in TTT and about myself
Post by: Osme on April 13, 2012, 02:56:03 PM
Or come back in the middle of the round.
Youre saying kicking them is fine (It is...), but causing them to die when they would get killed quickly by a T (Or smart inno, in the case of the AFK being T) anyways is harsh?
Title: Re: Regarding some rules in TTT and about myself
Post by: Travelsonic on April 14, 2012, 11:12:26 AM
Youre saying kicking them is fine (It is...), but causing them to die when they would get killed quickly by a T (Or smart inno, in the case of the AFK being T) anyways is harsh?

IMO, it's not harsh so much as it makes no fucking sense to begin with.  If they're gonna get killed by a Tater - or RDM'd - why not let it happen instead of incurring the karma loss yourself?

IMO also:  pre-round pushing should be allowed ONLY so long as it doesn't cause somebody to die right as the round starts - which happens A LOT in crummy cradle.
Title: Re: Regarding some rules in TTT and about myself
Post by: Doctor Who on April 14, 2012, 11:20:14 AM
IMO, it's not harsh so much as it makes no fucking sense to begin with.  If they're gonna get killed by a Tater - or RDM'd - why not let it happen instead of incurring the karma loss yourself?

IMO also:  pre-round pushing should be allowed ONLY so long as it doesn't cause somebody to die right as the round starts - which happens A LOT in crummy cradle.
-snip-
I feel like I dropped my ass in the toilet.
Title: Re: Regarding some rules in TTT and about myself
Post by: Don on April 14, 2012, 11:46:08 AM
Like cable said.. STOP BUMPING THREADS
Are you for real
Title: Re: Regarding some rules in TTT
Post by: ursus on April 14, 2012, 12:09:51 PM
Like cable said.. STOP BUMPING THREADS

maybe you should take your own advice
Title: Re: Regarding some rules in TTT and about myself
Post by: Travelsonic on April 14, 2012, 01:48:11 PM
While we're on the subject of rules:

Seems like an issue is coming up - for some, myself included - regarding baiting.  Had a few brief and semi-quasi heated arguments over whether or not certain things were baiting - primarily a non-Detective, non-Traitor destroying a health station without the Detective's go-ahead (while D(s) is/are alive, of course).  Somebody does this, I kill them, they end up being Inno, I get pissed, they herp derp about it not being baiting, I resist the urge to punch out my computer monitor.

Apparently some people fucking believe it isn't baiting to do that.  Really.   >:(
Title: Re: Regarding some rules in TTT
Post by: memo3300 on April 14, 2012, 02:07:00 PM
http://forum.randomgs.com/index.php/topic,7835.0.html (http://forum.randomgs.com/index.php/topic,7835.0.html)


unkarmable prop killing, pre round killing, some asshole stading with a cup in a door and people can't pass it...


prop pushing just brings to much problems.
Title: Re: Regarding some rules in TTT and about myself
Post by: Sabb on April 14, 2012, 03:29:42 PM
While we're on the subject of rules:

Seems like an issue is coming up - for some, myself included - regarding baiting.  Had a few brief and semi-quasi heated arguments over whether or not certain things were baiting - primarily a non-Detective, non-Traitor destroying a health station without the Detective's go-ahead (while D(s) is/are alive, of course).  Somebody does this, I kill them, they end up being Inno, I get pissed, they herp derp about it not being baiting, I resist the urge to punch out my computer monitor.

Apparently some people fucking believe it isn't baiting to do that.  Really.   >:(
It's just people being assholes. I honestly can't even care about that, if you're gullible enough to keep killing people for destroying the health station, then that's your problem. Don't mean to sound offensive about it, but that's how the game's played. Sure it's a total asshole move to do, but people are always going to do it. Unless karma loss is implemented to destroying a health station.
Title: Re: Regarding some rules in TTT and about myself
Post by: memo3300 on April 14, 2012, 03:37:46 PM
While we're on the subject of rules:

Seems like an issue is coming up - for some, myself included - regarding baiting.  Had a few brief and semi-quasi heated arguments over whether or not certain things were baiting - primarily a non-Detective, non-Traitor destroying a health station without the Detective's go-ahead (while D(s) is/are alive, of course).  Somebody does this, I kill them, they end up being Inno, I get pissed, they herp derp about it not being baiting, I resist the urge to punch out my computer monitor.

Apparently some people fucking believe it isn't baiting to do that.  Really.   >:(

most of times (when i used to play TTT) i used to heal with the hp station and then destroy it if i allredy had fighthed with a traitor in that round
Title: Re: Regarding some rules in TTT and about myself
Post by: Travelsonic on April 14, 2012, 04:54:40 PM
f you're gullible enough to keep killing people for destroying the health station, then that's your problem.

... so, it's my fault because I kill somebody for doing something a T would do, when he is neither D, nor authorized by a D to do it, nor proven [and/or authorized on top of that]?  If I read that correcrtly, nice logic there.  ::)
Title: Re: Regarding some rules in TTT and about myself
Post by: memo3300 on April 14, 2012, 05:37:15 PM
... so, it's my fault because I kill somebody for doing something a T would do, when he is neither D, nor authorized by a D to do it, nor proven [and/or authorized on top of that]?  If I read that correcrtly, nice logic there.  ::)

it isn't like you would get punished for doing so...


I mean, some maps got amazing spots for camping, just stand in there and when someone aims at you it means that he got a radar wich equals a traitor wich means KOS...

I know that method could end up killing an innocent in a stupid way, but still I do it knowing the risks.

Title: Re: Regarding some rules in TTT
Post by: Shockah on April 14, 2012, 05:40:35 PM
Can we just leave it at, "Up to the admin/vip present at the time"?
Title: Re: Regarding some rules in TTT
Post by: [TTPN] ShadowMoon on April 14, 2012, 08:18:52 PM
Can we just leave it at, "Up to the admin/vip present at the time"?

Hm....
Nope.
Title: Re: Regarding some rules in TTT
Post by: Deacon on April 14, 2012, 11:00:18 PM
Hm....
Nope.

Then I'm afraid you will never be satisfied. That is how things work here.
Title: Re: Regarding some rules in TTT
Post by: Ἆxule on April 15, 2012, 01:11:29 AM
Not much a VIP can do anyways.
"You rdm detectibe?!?! 10min ban!"
"You knived T buddy! Bad boy! 10min ban!"

and so it goes.
Title: Re: Regarding some rules in TTT
Post by: Deathie on April 15, 2012, 02:07:17 AM
Can we just leave it at, "Up to the admin/vip present at the time"?

This is what I keep telling people when they go "BUT THIS ADMIN SAID ____"

I think it'd be a horrible idea to set up a baseline for what admins can ban for and how long, mainly due to how each specific situation is different, and SHOULD be left up to the admins judgement.
Title: Re: Regarding some rules in TTT
Post by: memo3300 on April 15, 2012, 10:34:01 AM
don't unkarmable prop kill, don't pre round kill someone.

i find those 2 unfair, after that for me it is ok.
Title: Re: Regarding some rules in TTT
Post by: [TTPN] ShadowMoon on April 16, 2012, 01:22:56 AM
don't unkarmable prop kill, don't pre round kill someone.

i find those 2 unfair, after that for me it is ok.

You see guys, some maps like crummy cradle, when there are more than 2 AFKs..
Tom / anybody who trying to prop kill them, AFKs will somehow stack/goomba each other, damaging their karma during the procedure.
So, in retrospection, i still disagree with prop killing AFKs.
Title: Re: Regarding some rules in TTT
Post by: Tezuni on April 16, 2012, 02:28:53 AM
I think it'd be a horrible idea to set up a baseline for what admins can ban for and how long, mainly due to how each specific situation is different, and SHOULD be left up to the admins judgement.
yeah I agree with this because most of the time admins/vips do make the right decision
Title: Re: Regarding some rules in TTT
Post by: [TTPN] ShadowMoon on May 01, 2012, 12:14:52 AM
yeah I agree with this because most of the time admins/vips do make the right decision

Yeah "most of the time". But still.. Not all decision are right..
Title: Re: Regarding some rules in TTT
Post by: Shockah on May 01, 2012, 01:40:37 AM
Yeah "most of the time". But still.. Not all decision are right..

Well yes, when it all comes down to it we're all human, however VIPs and Admins are trusted to make the right decision a large majority of the time. Otherwise they wouldn't be in that position in the first place.
Title: Re: Regarding some rules in TTT
Post by: [TTPN] ShadowMoon on May 01, 2012, 07:38:36 AM
UPDATED: Is Glitching in cs_assault bannable?
Title: Re: Regarding some rules in TTT
Post by: Shawn on May 01, 2012, 11:02:58 AM
UPDATED: Is Glitching in cs_assault bannable?

Glitching is not allowed in any map.
Title: Re: Regarding some rules in TTT
Post by: Deathie on May 01, 2012, 12:50:10 PM
UPDATED: Is Glitching in cs_assault bannable?

Varies from admin to admin.

My personal opinion is it's fine if they stay visible.

If they run behind the no-draw'd wall, I just slay them next round.
Title: Re: Regarding some rules in TTT
Post by: Don on May 01, 2012, 01:00:14 PM
UPDATED: Is Glitching in cs_assault bannable?
As long as they stay in sight of people and don't go behind walls where no one can see them, no.
Title: Re: Regarding some rules in TTT
Post by: yoshi on May 01, 2012, 01:03:22 PM
As long as they stay in sight of people and don't go behind walls where no one can see them, no.

Why did you say that 2 times.
Title: Re: Regarding some rules in TTT
Post by: Deathie on May 01, 2012, 01:06:12 PM
Why did you say that 2 times.

My sides.
Title: Re: Regarding some rules in TTT
Post by: Don on May 01, 2012, 01:10:03 PM
Why did you say that 2 times.
my sides
Title: Re: Regarding some rules in TTT
Post by: yoshi on May 01, 2012, 01:11:03 PM
What the fuck.
Title: Re: Regarding some rules in TTT
Post by: Shockah on May 01, 2012, 01:22:42 PM
What the fuck.

LOL
Title: Re: Regarding some rules in TTT
Post by: memo3300 on May 01, 2012, 05:04:47 PM
the real snivy is the one with the eggs.


the other snivy... i don't remember right now but yeah admins be trolling.
Title: Re: Regarding some rules in TTT
Post by: Sabb on May 01, 2012, 06:04:08 PM
I fucking lol'd again. BUT CHANGE YOUR FUCKING SHIT BACK
Any ways... no exploits are officially bannable really, so long as the players has no actual advantage. So the exploits on assault are fine as long as they stay visible, BUT, if an admin asks you not to exploit at all, then don't. A lot of the time people don't listen and too many people go and exploit and don't stay visible and it can be hard to keep track of who's doing what... so if the admin says it's fine, then great, just stay visible. If the admin says it's not fine, then don't do it at all, for the time being. When there aren't any admins on I wouldn't care if you did exploit so long as you stay visible.
Title: Re: Regarding some rules in TTT
Post by: [TTPN] ShadowMoon on May 01, 2012, 11:37:37 PM
I fucking lol'd again. BUT CHANGE YOUR FUCKING SHIT BACK
Any ways... no exploits are officially bannable really, so long as the players has no actual advantage. So the exploits on assault are fine as long as they stay visible, BUT, if an admin asks you not to exploit at all, then don't. A lot of the time people don't listen and too many people go and exploit and don't stay visible and it can be hard to keep track of who's doing what... so if the admin says it's fine, then great, just stay visible. If the admin says it's not fine, then don't do it at all, for the time being. When there aren't any admins on I wouldn't care if you did exploit so long as you stay visible.

Currently, I still have some demo and Steam IDs waiting to be banned.

As long as they stay in sight of people and don't go behind walls where no one can see them, no.

Yet, all the demos I currently have are those who hide behind the walls, either as D/T/I.
Title: Re: Regarding some rules in TTT
Post by: Don on May 02, 2012, 12:39:03 AM
which part of 'we can't do shit because sourcebans isn't up' didn't you understand ._.
Title: Re: Regarding some rules in TTT
Post by: [TTPN] ShadowMoon on May 02, 2012, 06:35:09 AM
which part of 'we can't do shit because sourcebans isn't up' didn't you understand ._.

I understand. I just need triple confirm about glitching..