Introductions/Apps/Suggestions > Server Requests/Suggestions
i have a idea for a new ttt weapon.
SheepsAholy:
Sheeps_Aholy Disapproves.
Sheeps_Aholy suggests:
Item Name: Poison Dart
Item Damage: 2dps for 25secs.
Item Description:
Will create a green cloud on person that is poisoned and can damage nearby players that's in crowbar range. If hits ground, will create a green cloud that lasts 10 secs and people who enter will take 2dps for 5 secs and increased damage long they stay in cloud.
Item Cost: 1 credit
Item Air Travel: Will rapidly drop so only useful in mid-close range.
Frank:
Poison Dart shoud like, make a player blind for 10-20 seconds.
And make them lose 10hp.
Shit'll be SO cash.
ItchyDani3l:
Either the poison dart idea, OR this:
The same as piggy said, except instead of it being used on a person, it's used on a gun. But it infects EVERYONE who picks up the gun, and the only way to cure it is to use the health station (it wouldn't be an AIDS gun, but rather a Plague gun or something).
EDIT:
I still like my idea for a traitor/detective item called the 'backpack' that lets you carry any additional weapon (primary/secondary/grenade/traitor)
It would be an omni-slot that could be used to not only kill people with a mac10 and then claim that you have a HUGE, but also allow you to be more versitile by carrying a silenced pistol and perhaps still plant a C4 or carry a knife.
ArTIk*BaNAnA:
--- Quote from: imasillypiggy on July 19, 2010, 07:36:36 AM --- i have been playing for 6 months when will i not be called a noob 3 years.
and also the why change whats broken. tf2 was not broken but giving it updates and new weapons only helped the game. and you think it will ruin the game i mean how it isnt over powerd its not like it will completely change the game because it will just make you thnik for a sec when picking up weapons, like is this weapon in a normal weapon place. i think it would ad more thought to a thinking game
--- End quote ---
Meh, for me your a newb, I'm here more than 1 year =D and you aren't active on the forums.
And I didn't say anything about the other shiz you wrote lol
--- Quote from: imasillypiggy on July 19, 2010, 07:41:11 AM --- alot of the ttt weapons are not balanced if you ever played there are some weapons that are almost useless
--- End quote ---
Not really, and still, why make it un-balanced? and if you really think it's un-balanced, why make it MORE un-balanced?
Shawn:
I have to agree & disagree with the smart people in this thread,
- Yes the idea has some potential to be good
- No, not if its the way you suggest
- Yes to you can heal from it (By detective being nice enough to give you an HIV shot, or perhaps make a medic rank? Which would also add more fun to the game)
- No to you can't tell the gun has it, I'd suggest adding some sort of clue to allow poeple to figure out if a gun is infected. Such as maybe some blood on the gun? not to much tho just a little so the people smart enough to actually look have a chance?
My added suggestion. Maybe it shouldn't infect everyone? like only infect people that are missing health, so its more realistic like you pick up the bloody gun and you're injured the blood from the gun gets in one of your cuts and infects your blood? But if you have full health you don't have any cuts so the blood can't enter your blood stream?
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