Other Shiz > Boneyard

TTT w/ new update

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Shawn:

--- Quote from: SheepsAholy on July 06, 2010, 10:19:59 AM ---Nor have I, its mostly npc glitches they fixed looks like. But I never had a problem of the game crashing cause of a npc.

--- End quote ---

Heres what todays update did Lol

Fixed flying ragdolls
Fixed vehicle view offset
Fixed hulls not changing
Fixed broken achievements
Increased max particles
Restored OpeningURL HTML panel callback
Added HTML:RunJavascript()
Added HTML:GetHTMLMaterial()

Now what gets me is why the fuck are they added stuff? they should take the time to fix everything before adding crap...

SheepsAholy:
They add more stuff so we forget about the old and try the new stuff :P.

Marked_One_KIA:

--- Quote from: Shawn on July 06, 2010, 10:52:00 AM ---Heres what todays update did Lol

Fixed flying ragdolls
Fixed vehicle view offset
Fixed hulls not changing
Fixed broken achievements
Increased max particles
Restored OpeningURL HTML panel callback
Added HTML:RunJavascript()
Added HTML:GetHTMLMaterial()

Now what gets me is why the fuck are they added stuff? they should take the time to fix everything before adding crap...

--- End quote ---

removed physics
moved over 1 pixel (that EXACTLY WHAT I FUCKING SAID LOL)
hulls?
who the fuck cares
we crash anyways bitch
cock
cock
cock

Shawn:

--- Quote from: Marked_One_KIA on July 06, 2010, 11:31:44 AM ---removed physics
moved over 1 pixel (that EXACTLY WHAT I FUCKING SAID LOL)
hulls?
who the fuck cares
we crash anyways bitch
cock
cock
cock

--- End quote ---

Lol ya they only thing i cared about was the "Fixed broken achievements"
And i haven't even checked to see if thopse work yet Lol

Prox:
Steam have successfully broke zombie animations
and now they made that the names of the players would not appear.
Sweet whats next?

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