Welcome to .:`=-~rANdOm~`-=:. > General Chat
TTT Prop Kill Removal (Your Choice, bro.)
Krasher:
K, so, the Script for generally & formally disabling the ability to prop kill is seeming to work fairly well
I need to ask you guys something..
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1.) Would you rather have it so you can still prop kill, but you will pay double the amount of karma you will normally lose, and the lower your karma the lower the mass of the prop (less damage.).
(Karma reduction.)
2.) Or Have me ultimately make is so you cannot at all prop kill, only being able to pick up ragdoll_physics and props will have a velocity filter on them.
(Have fun not prop killing.)
3.) Let me integrate concommand.Add so you can decide to have a prop battle with someone if they agree. Most likely a chat command like !prop <Name>. They will have to accept before the LUA script turns off the damage filter for them for a period of time. This will also involve a bit of option 1 and 2.
(Have a choice to prop kill.)
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Option: 1, 2 or 3
Yes/No: Yes (Or No.)
Reason: ABC123
Feel free to add ideas. Anything is Possible*
Seriously Anything**
*Some restrictions may apply.
**Not Really
UberLord:
Nice, I'd say 1.
Krasher:
got a working script:
--- Code: ---if ply:Pingas( IsEqualTo, 9001 ) then
print( "PING-OMINTOR DETECTS PINGA HAX" )
and if ply:IsAdmin then
RunConsoleCommand( "banid", ply:UniqueID(), math.random( integer, 1, 1000 ))
else if ply:IsPlayer()
print("LOL JOO BE GETTIN BANNED") then
RunConsoleCommand( "banid", ply:UniqueID(), math.random( integer, 1, 1000 ))
and if ply:IsFrank()
ply:SetTeam( 2, team_win )
ply:SetMaxPingaz( 0.0000001 )
ply:RunConsoleCommand("say :D Krasher Wins!!!")
end
end
end
end
--- End code ---
» Magic «:
Fail lol
ArTIk*BaNAnA:
Option: 2
Yes/No: Yes
Reason: Voted 2 because TTT isn't for prop killing, if you want to prop kill go to build/wire server and do that with the AGREEMENT of the person you want to prop kill.....
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