Other Shiz > Boneyard

Anyone else feel our ZS server is ruined?

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IllegalEGL:

--- Quote from: lolwut on April 16, 2010, 06:22:55 PM ---just no god damn deathmaps.

--- End quote ---

YES.

What I see in Sleeper's death___ maps:

1. Blocky sh*t brushes
2. horribly placed uh, everything?
3. stupid roomfulls of ammoboxes for retard minges who waste their bullets on headcrabs
4. dumb traps which always result in death, are usually impossible to see, and are a real b*tch when playing zs
5. grenades in every map? what? Last time I checked, grenades were given at 20 kills, not 0.
6. 'secrets', which aren't secretive at all since the info spreads faster than bacteria, and the 'secrets', which are always dumb, can be ruined by one minge who steps in the wrong place
7. hallways of doom? Why would you ever give humans a long hallway, IN ADDITION to infinite ammo, health, armor, props, weapons, etc?
8. YOU USE THE SAME CONTENT IN DIFFERENT MAPS? If you have ANY experience as a mapper, this is a mortal sin, you copied and pasted ENTIRE MAPS on Houses_sse, and added what, 10 brushes? ugh
9. Another thing with mapping experience, can you only make brushes and trigger_hurts? Playing these maps makes me die a little each time on the inside.
10. Finally, all of these dumb maps look like they took no more than 6 minutes to make.

"complaints -> whine and be ignored"
whatever.

» Magic «:

--- Quote from: IllegalEGL on April 18, 2010, 06:00:16 PM ---YES.

What I see in Sleeper's death___ maps:

1. Blocky sh*t brushes
2. horribly placed uh, everything?
3. stupid roomfulls of ammoboxes for retard minges who waste their bullets on headcrabs
4. dumb traps which always result in death, are usually impossible to see, and are a real b*tch when playing zs
5. grenades in every map? what? Last time I checked, grenades were given at 20 kills, not 0.
6. 'secrets', which aren't secretive at all since the info spreads faster than bacteria, and the 'secrets', which are always dumb, can be ruined by one minge who steps in the wrong place
7. hallways of doom? Why would you ever give humans a long hallway, IN ADDITION to infinite ammo, health, armor, props, weapons, etc?
8. YOU USE THE SAME CONTENT IN DIFFERENT MAPS? If you have ANY experience as a mapper, this is a mortal sin, you copied and pasted ENTIRE MAPS on Houses_sse, and added what, 10 brushes? ugh
9. Another thing with mapping experience, can you only make brushes and trigger_hurts? Playing these maps makes me die a little each time on the inside.
10. Finally, all of these dumb maps look like they took no more than 6 minutes to make.

"complaints -> whine and be ignored"
whatever.

--- End quote ---


If only we could sticky singular posts...

Frank:

--- Quote from: IllegalEGL on April 18, 2010, 06:00:16 PM ---YES.

What I see in Sleeper's death___ maps:

1. Blocky sh*t brushes
2. horribly placed uh, everything?
3. stupid roomfulls of ammoboxes for retard minges who waste their bullets on headcrabs
4. dumb traps which always result in death, are usually impossible to see, and are a real b*tch when playing zs
5. grenades in every map? what? Last time I checked, grenades were given at 20 kills, not 0.
6. 'secrets', which aren't secretive at all since the info spreads faster than bacteria, and the 'secrets', which are always dumb, can be ruined by one minge who steps in the wrong place
7. hallways of doom? Why would you ever give humans a long hallway, IN ADDITION to infinite ammo, health, armor, props, weapons, etc?
8. YOU USE THE SAME CONTENT IN DIFFERENT MAPS? If you have ANY experience as a mapper, this is a mortal sin, you copied and pasted ENTIRE MAPS on Houses_sse, and added what, 10 brushes? ugh
9. Another thing with mapping experience, can you only make brushes and trigger_hurts? Playing these maps makes me die a little each time on the inside.
10. Finally, all of these dumb maps look like they took no more than 6 minutes to make.

"complaints -> whine and be ignored"
whatever.


--- End quote ---

omg sleepr lolpwnt

Boat Sinker:

--- Quote from: lolwut on April 16, 2010, 06:22:55 PM ---Mostly because a majority of people vote for sleeper's beloved deathmaps. They practically killed the server knowing its rare for someone to vote for a map other then a deathmap or fort. Anyone else feel the same way? This has been going on way too long now. Once again we are back at the point where every moronic newbie votes for deathlab thus having them every round. I wouldint mind if everyone choose cave every other round, just no god damn deathmaps.

--- End quote ---

i do agree totally. i think these dark haunted brick trap door majiggy maps are horibble. zs should stick with normal maps that involve barricading walls and such as.

jimonions:
Thee one thing wrongwith that rant. Mappers reuse their work all the time. Its less time consuming and its usually a good idea that something good should be added

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