Tech Lounge > Mapping

ZS_Inversion PROGRESS

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» Magic «:
noes, dont be liek sleeper and his fuxin repetative textures

Tomcat:
lol i made a map for yall but you guys dont haf zs 2.10+ so i cant use the entity logic_wavestart cuz that is one of the big entitys in my ramp map

Sanders:
MAP IS APPROX 10% DONE

I have really been winging it, learning hammer while im making this. After 4-5 hours of x-treme experimentation I bring you several x-tremely dimly lit screenshots

http://filesmelt.com/dl/screenshots10.rar

It is still missing the best parts.... THE FIRE AND THE FUCKING HUEG CASTLE!!!11!!1!!@!!


I cut the images cause they were no longer relevant.

» Magic «:
i thought i warned you about the repatative textures x_x

make the floor a floor texture, the wall a wall texture, and the roof a roof texture, the outside should be an outsidish looking texture

xxMingebaggerxx:
He first has to make the outside.. then inside.. then texture.. those are just default textures for the moment? aint them?

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