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Fort Wars: Source

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Majoras mask:

--- Quote from: =_Krasher_= on February 08, 2010, 01:16:33 PM ---Not just me, it is a dev team side project... to search for new features for the main mode... But it will also be a major release

Dev Teams New Name = Kickass Koders Incorporated

--- End quote ---


so who exactly is in this team? just wondering

L:
i know dat krasher iz in thar ;)

» Magic «:
i also know dat ruben is working on RNDFlood :P

Ruben:
Hai Thar.

Well i do not know about this game mode.

can you explain me a bit how is the functionality?

why you need binary modules?

are you going to update an older version? or start it from 0?

if from 0, how much have u coded right now.?

thinking about name suggest me that is a game of war and earth O:, how is that you going to use flood mod as core o.o?
   -i know that you can use some buy functions and shiz but :/ well idk rndflood has an insane modularity, i suggest you to start from 0 if your going to use find me code lol.
   -i really suggest that remember. find me = ur gamemode will fail.

I'm a bit intrigued :p

Krasher:

--- Quote from: Ruben on February 19, 2010, 10:39:20 PM ---Hai Thar.

Well i do not know about this game mode.

can you explain me a bit how is the functionality?

why you need binary modules?

are you going to update an older version? or start it from 0?

if from 0, how much have u coded right now.?

thinking about name suggest me that is a game of war and earth O:, how is that you going to use flood mod as core o.o?
   -i know that you can use some buy functions and shiz but :/ well idk rndflood has an insane modularity, i suggest you to start from 0 if your going to use find me code lol.
   -i really suggest that remember. find me = ur gamemode will fail.

I'm a bit intrigued :p

--- End quote ---
Can i let you in on a secret?

We don't use find me and his shit code. ;)





And Its timed and stuff like flood :P

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