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Gm_Ultimatum_Rnd

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» Magic «:
Latest release: Final!!!

http://www.mediafire.com/?jfmuejieyhy -- pass = rANdOm

Welcome all to the thread for ultimatum :D
[spoiler]

[/spoiler]

if your wondering why i made a new thread, its because the old thread was a bit messy, EG: my bug post all over the place, i think its best to keep em in one post :P


Gm_ultimatum_Rnd - Finalé!

Screenshots:


















Downloads:

JUST BSP:


Addon Package:

7z - http://www.mediafire.com/?jfmuejieyhy
Zip - N/A


[spoiler=Old Releases]
gm_Ultimatum_rnd(Beta v2!)


Screenies(thx email):












Downloadz:

ZIP:
http://www.multiupload.com/JCN6MGQQEM[/spoiler]Bugs + Changelog:


Fixed:

* Minor teleporter bugs,
* removed train,
* made areas seperate,
* Train doesn't stop at either side,
* Hole in map,
* Lighting,
* Material Sizing,
* Water not reflecting lighting,
* Another train bug, causing it to not move,
* Skybox material,
* Material Placing,
* Prop_static,
* Larger building area
* Fix the right teleport
* The map is slightly confusing
* Fix the train--removed isntead
* Use nodraw on the pillars "holding up" the spawn area, water area, and build area (Makes it neater) --removed them instead and made areas seperate
* Snow area,
* forest area,
* soundscapes,
* fixing up materials
* Custom Content,
* Overlapping Brushes,Work on it later:

* Airport,(?)Working on it:

* N/AColour code:
Workin' on it.
Fixed.
Work on it later on.



Will update this post to fixed/more bugs,

Any more bugs or suggestions post 'em here and i'll look into 'em!

-Magic


Frank:
Hah, kewl pingas you have thar.

xxMingebaggerxx:
wait whut the fux did yuh do?

» Magic «:
i din do anythin. i just compiled lol.

right now im fixing up texturing an that shite xd

MasteRyu:
wtf why dont u use the Pic i made as avatar for the thread?  :'(

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