Introductions/Apps/Suggestions > Help/Requests

Reliable Snapshot Overflow

(1/2) > >>

SabbathFreak911:
I'm confused, I keep trying to join the WireBuild server but it constantly says "Reliable Snapshot Overflow". I don't quite understand what it means, I'm sure someone will mention it and then add in my idiocy, but I've had it before and all I had to do is remove a few pics I took in Gmod then it worked again. My computer froze before this happened and I  had to restart it. I wasn't in a server yet, I was trying to get into Wire Build when it froze. Please someone help me, I don't know what's going on.

P.S I tried deleting some more pics (a lot more) but it still doesn't work. I also haven't been taking screen shots anyways.

EDIT: I just now joined in server... RIGHT after I posted this LOL!!! I still want help knowing what it is to prevent this from happening again if possible. It isn't the first time this has happened either, like I said previously, it was solved by deleting some pics i took in Gmod. Only this time it didn't work... please help.

AGAIN EDIT: Now I just had Gmod crash and this appear: http://i510.photobucket.com/albums/s343/sabbathfreak911/WeirdErrorWTF.jpg
PLEASE HELP IF YOU CAN

Banana Hat:
Ah good old snap shot overflow. This error is an old one. I believe in 2007 it had an extremely high rate of occurrence. so much in fact that people started making angry posts on facepunch telling Gerry to fix it. Well he did but it still happens sometimes.

It dose not have anything to do with pictures. This is a memory error. I'm not entirely sure how it works. but basically if the server has too much crap the client won't have enough memory to handle it and disconnects.

By the way this is not just a garrysmod error it can also happen on regular source servers that replay maps and don't switch levels.

xxMingebaggerxx:
happens try to join again xD

SabbathFreak911:
Ah I see, thanks for the help.

God Of War:
Reliable Snapshot Overflow is simalar to buffer overflow, where it mostly happens when there are too many props on the server for you to handle joining at once.  Sometimes, though; if you try multiple times, it may work.

Navigation

[0] Message Index

[#] Next page

Go to full version