.:`=-~rANdOm~`-=:.

Tech Lounge => Programming => Topic started by: StartedBullet on June 01, 2010, 08:10:19 PM

Title: Help! Gamemode coding trouble
Post by: StartedBullet on June 01, 2010, 08:10:19 PM
Ok, just a couple things left


gamemodes\engine\gamemode\init.lua:58: unexpected symbol near ')'

GM:PlayerInitialSpawn()  // When spawning after joining the sever
    ply:SetTeam(3)
Spectate( ply, ent )
    ply:Spectate( OBS_MODE_CHASE )
ply:SpectateEntity( ent )
player.concommand( "sb_teams" )  ) <----------This one is the prob, i forgot to mark it
 


Title: Re: Help! Gamemode coding trouble
Post by: StartedBullet on June 01, 2010, 09:04:06 PM
hmm no help so far
Title: Re: Help! Gamemode coding trouble
Post by: Krasher on June 02, 2010, 01:39:27 PM
What exactly is wrong?
Title: Re: Help! Gamemode coding trouble
Post by: Tomcat on June 02, 2010, 04:00:52 PM
why is it all commented
Title: Re: Help! Gamemode coding trouble
Post by: Krasher on June 02, 2010, 05:11:19 PM
why is it all commented
:l It helps when you first try out gamemode making
holy shit wtf
Title: Re: Help! Gamemode coding trouble
Post by: StartedBullet on June 02, 2010, 05:35:39 PM
:l It helps when you first try out gamemode making
holy shit wtf

Its kinda cobbled together from tuts and my own custom stuff
Title: Re: Help! Gamemode coding trouble
Post by: Tomcat on June 02, 2010, 05:36:48 PM
lol so are you running it with teh comments on the text?
Title: Re: Help! Gamemode coding trouble
Post by: StartedBullet on June 02, 2010, 05:37:46 PM
errrr ya, lol
Title: Re: Help! Gamemode coding trouble
Post by: Tomcat on June 02, 2010, 05:45:38 PM
lol
so which line is the prob
Title: Re: Help! Gamemode coding trouble
Post by: Krasher on June 03, 2010, 01:45:13 PM
lol
so which line is the prob
I already helped him with it. lol
Title: Re: Help! Gamemode coding trouble
Post by: Tomcat on June 03, 2010, 03:56:41 PM
OH STFU KRASHER BEFORE I BAN YOU
Title: Re: Help! Gamemode coding trouble
Post by: Krasher on June 03, 2010, 05:57:06 PM
OH STFU KRASHER BEFORE I BAN YOU
imma ban you nub, gtfo
Title: Re: Help! Gamemode coding trouble
Post by: Peetah on June 03, 2010, 07:18:50 PM
INB4KickedOut
Title: Re: Help! Gamemode coding trouble
Post by: emilhem on June 06, 2010, 02:09:44 PM
Remember to capitalize the correct letters.

Read this
http://wiki.garrysmod.com/?title=Player.ConCommand (http://wiki.garrysmod.com/?title=Player.ConCommand)

I don't believe Player.ConCommand be used like you used it.
Title: Re: Help! Gamemode coding trouble
Post by: Tomcat on June 07, 2010, 04:26:58 PM
lol email its been fixed for while
Title: Re: Help! Gamemode coding trouble
Post by: Ruben on June 22, 2010, 05:38:40 AM
Ok, just a couple things left


gamemodes\engine\gamemode\init.lua:58: unexpected symbol near ')'

GM:PlayerInitialSpawn()  // When spawning after joining the sever
    ply:SetTeam(3)
Spectate( ply, ent )
    ply:Spectate( OBS_MODE_CHASE )
ply:SpectateEntity( ent )
player.concommand( "sb_teams" )  ) <----------This one is the prob, i forgot to mark it

Well just looking at that o.o.

You are not sending var parameters in the function, ply there is marked as global, uhmm.

Another thing is that i think that is "function GM:PlayerInitialSpawn( ply )" instead "GM:PlayerInitialSpawn()" so you need to fix it and close.

Use ply:ConCommand() instead and if you running local use RunConsoleCommand(). Anyway valve will block some of the client commands unless you know how to bypass that ez shiz :). bai

and sry for mah english sux. :C
Title: Re: Help! Gamemode coding trouble
Post by: Tomcat on June 22, 2010, 07:26:04 AM
HOLY SHIT RUBEN
Title: Re: Help! Gamemode coding trouble
Post by: Ruben on June 23, 2010, 07:57:56 AM
HOLY SHIT RUBEN

Hax o.o Today is mah Birth day :p, but i still have to work on the FUUUUUUUUU- project -.- well :/ bai thar.
Title: Re: Help! Gamemode coding trouble
Post by: DoeniDon on June 23, 2010, 09:56:42 AM
OHSHI- HAPPY BIRTHDAY RUBEN!
Nice to see you're still alive <3
Title: Re: Help! Gamemode coding trouble
Post by: Tomcat on June 23, 2010, 04:01:16 PM
HAPPY BRITHDAY I HOPEZ JOO HAZ FUN on that shit pingaz hard project
Title: Re: Help! Gamemode coding trouble
Post by: Frank on June 23, 2010, 04:40:13 PM
HAPPY TEHM BIRTHDAY LOOBINZ!
KISS KISS KISS, FELLATIO FELLATIO FELLATIO
Title: Re: Help! Gamemode coding trouble
Post by: Peetah on June 24, 2010, 08:06:25 AM
DARN it TO LATE.
Happy Birthday!
Title: Re: Help! Gamemode coding trouble
Post by: ƒąĢĢǿŧ™ on June 24, 2010, 10:23:58 AM
HAPPY TEHM BIRTHDAY LOOBINZ!
KISS KISS KISS, FELLATIO FELLATIO FELLATIO
That's disgusting.
Title: Re: Help! Gamemode coding trouble
Post by: Ruben on June 25, 2010, 05:52:53 AM
local function SayToAll( strLoobinText )

  for k,v in da world do
     v:PrintMessage(HUD_PRINTTALK, strLoobinText)
  end

end

SayToAll("Ty to all, please do not go offtopic ;)")

Explode_their_toilet()

Hax()


Title: Re: Help! Gamemode coding trouble
Post by: ƒąĢĢǿŧ™ on June 25, 2010, 06:45:30 AM
local function SayToAll( strLoobinText )

  for k,v in da world do
     v:PrintMessage(HUD_PRINTTALK, strLoobinText)
  end

end

SayToAll("Ty to all, please do not go offtopic ;)")

Explode_their_toilet()

Hax()
Hmm not sure what it means but I think i know what you're trying to say.
You are telling (local function SayToAll( strLoobinText ) all of us,
not to go off0topic "Ty to all, please do not go offtopic ;)",
And you'll explode our toilet.
OMG HAX !
Title: Re: Help! Gamemode coding trouble
Post by: Tomcat on June 26, 2010, 09:11:39 AM
forgot to end the script with ban tomcat kthxbai