.:`=-~rANdOm~`-=:.

Tech Lounge => Mapping => Topic started by: SabbathFreak911 on May 29, 2010, 05:43:42 PM

Title: Source SDK Custom Textures Help!
Post by: SabbathFreak911 on May 29, 2010, 05:43:42 PM
I found a great tutorial on making custom textures for Source SDK (atleast I thought it was great) and I followed the tutorial perfectly but when I use the texture in Hammer the material is purple and black :(. I think it's somehow some problem with the .vtf text file I made but idk what I did wrong :(. Please helpz.
Title: Re: Source SDK Custom Textures Help!
Post by: jimonions on May 29, 2010, 10:59:56 PM
When you made the texure did you save it as a targe (tga) file then convert to vtf?
Title: Re: Source SDK Custom Textures Help!
Post by: SabbathFreak911 on May 29, 2010, 11:09:55 PM
When you made the texure did you save it as a targe (tga) file then convert to vtf?
Yup :(.
Title: Re: Source SDK Custom Textures Help!
Post by: jimonions on May 29, 2010, 11:16:58 PM
Where did you put them
Title: Re: Source SDK Custom Textures Help!
Post by: SabbathFreak911 on May 29, 2010, 11:25:50 PM
sourcesdk_content>cstrike>materialsrc
Title: Re: Source SDK Custom Textures Help!
Post by: jimonions on May 29, 2010, 11:33:25 PM
put them into your cstrike folder and any other game that your going to use it on like gmod.
Sometimes i find putting them into a folder called custom works i dunno why. Try restarting sdk after putting them in.
Title: Re: Source SDK Custom Textures Help!
Post by: SabbathFreak911 on May 29, 2010, 11:41:29 PM
Didn't work :'(.
Title: Re: Source SDK Custom Textures Help!
Post by: Tomcat on May 31, 2010, 05:47:14 PM
make a vmt file


put it in


cstrike/materials
Title: Re: Source SDK Custom Textures Help!
Post by: Krasher on May 31, 2010, 06:51:55 PM
Lets do this

Get your pic

Open VTFEdit

Import the pic

Save as custom_001

move to a new folder called custom in steamapps\username\counter-strike-source\cstrike\materials\custom

make a vmt file from there

open hammer

Use new texture

Be happy
Title: Re: Source SDK Custom Textures Help!
Post by: Tomcat on June 02, 2010, 04:03:00 PM
make sure to change the creatyed vmt directory to


materials/{if other folders put here foo}/name-of-file(No extension)
Title: Re: Source SDK Custom Textures Help!
Post by: SabbathFreak911 on June 02, 2010, 04:04:00 PM
I've tried all this :[. No luck. I fail :(.
So anyone wanna make me some textures lol?  :D
Title: Re: Source SDK Custom Textures Help!
Post by: Tomcat on June 02, 2010, 04:12:29 PM
sure gemme any image bigger than 256*256
Title: Re: Source SDK Custom Textures Help!
Post by: SabbathFreak911 on June 02, 2010, 04:26:11 PM
I need actual textures made from scratch though :P.
For example: I needz a newly paved road kind of texture for my RP map :P.
Title: Re: Source SDK Custom Textures Help!
Post by: Tomcat on June 02, 2010, 04:29:15 PM
like with lines?
or just the road
Title: Re: Source SDK Custom Textures Help!
Post by: SabbathFreak911 on June 02, 2010, 04:52:25 PM
I need the lines too :D.
Title: Re: Source SDK Custom Textures Help!
Post by: Tomcat on June 02, 2010, 05:44:12 PM
Put this into your cstrike/materials folder
HERE (http://filesmelt.com/dl/textforsab.7z)
Title: Re: Source SDK Custom Textures Help!
Post by: Cake Face on June 07, 2010, 10:16:10 PM
Follow this tutorial EXACTLY. I dont know what it did, but it worked for me.

Pingaz (http://www.fpsbanana.com/tuts/5383)

But remember to download pakrat and add your custom textures to the .bsp file so the textures are packed in.
Title: Re: Source SDK Custom Textures Help!
Post by: Tomcat on June 09, 2010, 04:19:49 PM
lol its been done for awhile