.:`=-~rANdOm~`-=:.

Tech Lounge => Mapping => Topic started by: Tiger Guy on May 09, 2010, 10:51:08 AM

Title: zs_whitewallmassacre_v4
Post by: Tiger Guy on May 09, 2010, 10:51:08 AM
This is my first attempt at a zs map, so tell me how I can improve it.

Megaupload: http://www.megaupload.com/?d=BK780FRD (http://www.megaupload.com/?d=BK780FRD)

Pictures:
(http://img84.imageshack.us/img84/9269/map3.png)
(http://img715.imageshack.us/img715/2578/map2fw.png)
(http://img163.imageshack.us/img163/4503/map1kh.png)


Try it out and tell me what I can do to make it better.


Title: Re: zs_whitewallmassacre_v1
Post by: Frank on May 09, 2010, 10:53:46 AM
Not being mean, but I don't think that would be a good zs map. I like it, but the size... People will hate it.
Don't get me wrong. It's pretty good, but too small for zombies and humans. Either zombies rape humans, or viceversa. Not much balance.
Title: Re: zs_whitewallmassacre_v1
Post by: » Magic « on May 09, 2010, 01:04:46 PM
uh, its tiny o_o


for our server there is 30 people in, 10 people will barely fit in there
Title: Re: zs_whitewallmassacre_v1
Post by: Tiger Guy on May 09, 2010, 01:16:11 PM
Ok, I am adding on to it.
Title: Re: zs_whitewallmassacre_v1
Post by: jimonions on May 09, 2010, 02:48:32 PM
make a squadron of manhacks come in and keel everyone
Title: Re: zs_whitewallmassacre_v1
Post by: ƒąĢĢǿŧ™ on May 10, 2010, 01:18:10 AM
Hmmm, as what Frank said, its too small.
I am not being mean or anything.
Title: Re: zs_whitewallmassacre_v2
Post by: Tiger Guy on May 15, 2010, 06:50:48 AM
I updated the map. Please tell me of any exploits that I can fix, and how I can improve the map.
Title: Re: zs_whitewallmassacre_v2
Post by: jimonions on May 15, 2010, 05:00:09 PM
It looks like there are some lag issues? Maybe caused by too many brush faces and not enough func_details. Try using nodraw on textures you cant see and maybe a bit more variety of diferent textures? Also the big building is a bit too big, put hallways and rooms in it or sumthin.
Title: Re: zs_whitewallmassacre_v2
Post by: Tomcat on May 16, 2010, 06:18:39 PM
that map is like tryign to fit me pingaz in a asain
Title: Re: zs_whitewallmassacre_v3
Post by: Tiger Guy on May 25, 2010, 02:45:32 PM
Bump and updated it. Read first post.
Title: Re: zs_whitewallmassacre_v3
Post by: Shawn on May 25, 2010, 03:00:01 PM
First someone put map on megaupload or something so i can get it >:( Secondly why you complaining about only 10 people being able to fit? Look at accent smallest map known to man its just one room!
Title: Re: zs_whitewallmassacre_v3
Post by: Majoras mask on May 25, 2010, 03:01:41 PM
First someone put map on megaupload or something so i can get it >:( Secondly why you complaining about only 10 people being able to fit? Look at accent smallest map known to man its just one room!
it has 3 floors>.>
Title: Re: zs_whitewallmassacre_v3
Post by: Tiger Guy on May 25, 2010, 03:05:14 PM
First someone put map on megaupload or something so i can get it >:( Secondly why you complaining about only 10 people being able to fit? Look at accent smallest map known to man its just one room!
It is much bigger, and has two places to cade now. It won't let me put the map on megaupload.  :(
Title: Re: zs_whitewallmassacre_v3
Post by: Shawn on May 25, 2010, 03:14:33 PM
it has 3 floors>.>

Still very small map!

It is much bigger, and has two places to cade now. It won't let me put the map on megaupload.  :(

Huh :S Thats strange...
Title: Re: zs_whitewallmassacre_v3
Post by: Tiger Guy on May 26, 2010, 04:30:16 AM
Huh :S Thats strange...
I got the link now! :D :D

It's on the first post.
Title: Re: zs_whitewallmassacre_v3
Post by: Shawn on May 26, 2010, 07:06:49 AM
I got the link now! :D :D

It's on the first post.

Downloading now :P
Title: Re: zs_whitewallmassacre_v3
Post by: Tiger Guy on May 26, 2010, 01:22:33 PM
Downloading now :P
What do you think about it?
Title: Re: zs_whitewallmassacre_v3
Post by: DoeniDon on May 26, 2010, 02:51:31 PM
I've played it now, it looks decent.
Problems with it:
It looks kinda boring. Add some more props (especially if you plan to make this into a ZS map), environment and whatnot.
Make another house or make the house bigger! There are soooo few cading spots :[
But it runs smooth as hell, I'll give you that. Keep it up.
Title: Re: zs_whitewallmassacre_v3
Post by: Tiger Guy on May 26, 2010, 02:59:50 PM
I've played it now, it looks decent.
Problems with it:
It looks kinda boring. Add some more props (especially if you plan to make this into a ZS map), environment and whatnot.
Make another house or make the house bigger! There are soooo few cading spots :[
But it runs smooth as hell, I'll give you that. Keep it up.
Thank you.
Title: Re: zs_whitewallmassacre_v3
Post by: Shawn on May 26, 2010, 07:07:02 PM
What do you think about it?

I like it... its better then lots of the maps we have now, i even love the "Secret" room one question the main building... the one with the door the slides up... does that door break? if it does then its perfect Lol ubt if not you need to fix that :P or make it so you can't nail it down..

Also i have no clue how people find that small.. you might want to add more props or a few random sheds...
Title: Re: zs_whitewallmassacre_v3
Post by: Tiger Guy on May 26, 2010, 07:28:23 PM
No it doesn't but I got a alteritive for if the door gets nailed down. A small area of wall will break if zombies force x amount of damage, that will be one of the features of version 4.
Title: Re: zs_whitewallmassacre_v3
Post by: Tiger Guy on May 31, 2010, 10:13:12 AM
Verison 4 is up!
Title: Re: zs_whitewallmassacre_v3
Post by: Shawn on May 31, 2010, 01:39:27 PM
Verison 4 is up!

Nice
Title: Re: zs_whitewallmassacre_v4
Post by: Krasher on May 31, 2010, 01:58:53 PM
(http://img163.imageshack.us/img163/4503/map1kh.png)''==


THATS ME :D
Title: Re: zs_whitewallmassacre_v4
Post by: Tiger Guy on May 31, 2010, 02:01:38 PM
The pingaz is coolz's pingaz. Representing pingaz's from ALL around
Title: Re: zs_whitewallmassacre_v4
Post by: Tiger Guy on June 01, 2010, 04:27:45 PM
Bump, and should I get an admin to get my map on the test server?
Title: Re: zs_whitewallmassacre_v4
Post by: Shawn on June 01, 2010, 05:00:35 PM
Bump, and should I get an admin to get my map on the test server?

yes and give me the address for the test server Lol
Title: Re: zs_whitewallmassacre_v4
Post by: Tiger Guy on June 01, 2010, 06:53:06 PM
yes and give me the address for the test server Lol
It's on the zs server now. Lul
Title: Re: zs_whitewallmassacre_v4
Post by: Peetah on June 01, 2010, 06:57:31 PM
Would be awesome to have the ability to get to different elevations like the roof or something. Add more zombie like feel.
Title: Re: zs_whitewallmassacre_v4
Post by: Shawn on June 01, 2010, 07:12:12 PM
It's on the zs server now. Lul

nice :P
Title: Re: zs_whitewallmassacre_v4
Post by: Tiger Guy on June 01, 2010, 07:16:27 PM
nice :P
I asked coolz to put it on there and he whipped out his pingaz, took two SACONDS, and put it on there.
Title: Re: zs_whitewallmassacre_v4
Post by: coolzeldad on June 03, 2010, 03:27:05 AM
ya, hoa you liek dem pingas
Title: Re: zs_whitewallmassacre_v4
Post by: » Magic « on June 03, 2010, 06:49:25 AM
LOL KRASHER IS NOW PLAYING SOURCE SDK XD


Btw to take screenshots use F5, Then go to your screenshots folder and they are there


garrysmod/garrysmod/screenshots