.:`=-~rANdOm~`-=:.
Tech Lounge => Mapping => Topic started by: emilhem on April 25, 2010, 03:40:57 PM
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Ok so I edited the zs_fort map and added a skybox, lamps, props, a breakable window, and some sparks to make the map more fun (Heard a lot of bad comments about it in ZS).
I also optimized the map.
http://www.multiupload.com/3JRMK5PROY (http://www.multiupload.com/3JRMK5PROY)
Screenies:
Original one:
[spoiler](http://sites.google.com/site/gmodreport/home/maps/original.png)[/spoiler]
New one:
[spoiler](http://sites.google.com/site/gmodreport/home/maps/New.png)[/spoiler]
[spoiler](http://sites.google.com/site/gmodreport/home/maps/New1.png)[/spoiler]
Dropped a hammer in the skybox!!
[spoiler](http://sites.google.com/site/gmodreport/home/maps/New2.png)[/spoiler]
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Looks good so far! keep up the good work!
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make the pit twice as deep for the lulz
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honestly i dont think this is necessary, fort has already been redone 2 times and this just doesn't look like the best remake. All it really looks like is a new skybox, only displacements really, and a few decals and props here and there. Dont just make a map for the sake of makiing a map, try to move stuff around like jim did in his fort_advanced_snowy. He did a really good job on that map.
Note: I am basing this off of the screenshots, i haven't seen the map, and these are just a few suggestions.
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Yeah, you're right.
I found a new tool for making maps now (no not Google Sketchup again) its called MicroBrush 2.
http://shrinker.beyond-veils.de/projects/Microbrush2/ (http://shrinker.beyond-veils.de/projects/Microbrush2/)
Advanced mappers might like this tool.
I'm probably going to make a completely new Zombie Survival map pretty soon.
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Looks like this tool has a couple of things hammer should have, but the reason hammer doesnt have fancy brushwork is because props make up for it. In hammer your able to do many things with indoor rooms and such.
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I know. I mainly use this tool to create infrastructure since it goes faster.
Also this tool is very useful if you want to make a 2point or 3point cut in a part.